BUGWAVE V1.5

BUGWAVE V1.5

by eWave
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BUGWAVE V1.5

評価:
3.0
リリース日: December 10, 2008
最終更新: December 15, 2008
開発者: eWave

BUGWAVE V1.5 のタグ

説明

新バージョン1.5のBUGWAVEをwww.bugwave.comで公開しました。美麗なグラフィックとアニメーション、バランス調整や新機能が追加されたタワーディフェンスゲームです。以前ロックされていたタワーもアンロック。現在は1月末リリース予定で、ゲーム性やデュエルモードを一新した完全リメイク版を開発中です。

遊び方

5つのエレメント(火・水・氷・土・風)を使って、アリーナを横断するバグの波を防ごう。花のエレメンタルタワーを地面に設置し、バグがアリーナ右端や下端に到達しないようにしよう。ヒント:ゲーム全体を見たい場合はゲーム内で右クリックし「show all」を選択。もしくはwww.bugwave.comで詳細な説明を確認可能。スペースキーでヘルプやポーズメニュー。

コメント

0/1000
bassspine avatar

bassspine

Feb. 01, 2011

2
0

Nice variant on the TD theme, I like the towers and the graphics.

Easy is fun, you have to think hard to do normal, hard...

I enjoyed putting a maxed hurricane in the middle of a ring of high-powered towers and watching the bugs go down the plug ;-)

am I the only person who CAN read it ok?

zymyzymyz avatar

zymyzymyz

Dec. 10, 2008

2
0

omg i've been waiting for this version to come out btw great game!!!

jacksonas avatar

jacksonas

Dec. 10, 2008

2
0

I played that before!! Rocks yeah! Awaiting for bugwave 2 !!

dnevill avatar

dnevill

Mar. 20, 2009

2
2

Nice mix of the tower defense format. Sadly, your game currently suffers from inverse difficulty curve syndrome. The first handful of levels on hard are quite challenging, the majority of initial layouts won't succeed. However, the farther the game goes along, the easier it becomes to survive.

Hint: Use diagonal rows of Great Walls for your maze, then as you get the money, sell walls near the center to build better towers. It's a good idea to have spread out your upgrades between different elements. A maximum level hurricane tower near your damage towers is seriously deadly: The hurricane will keep things in the air for a long time, and will refire so often the bugs make very little progress through it. While the bugs are airborne over your damage towers, they'll get to fire on them.

Darkthrone avatar

Darkthrone

Feb. 03, 2009

1
2

The game lags? Maybe if you have a computer system made pre-2006... upgrade pls. 4/5. Balancing is off. Easy is way too easy, normal is def. hard and hard is impossible for most players.