Beam
by goldenPiGames
Beam
Beam のタグ
説明
7つのパズルゲームが1つに。ビームを入口から出口まで導こう。
遊び方
各レベルの説明は右下の(?)ボタンをクリック。
FAQ
Beamとは何ですか?
BeamはgoldenPiGamesが開発した放置型ゲームで、レーザービームを管理・アップグレードしてエネルギーを集めます。
Beamの遊び方は?
Beamでは、最初は基本的なレーザーでエネルギーを蓄積し、レーザーや関連システムをアップグレードして生産量を増やしていきます。
Beamの主な進行システムは?
Beamにはレーザーや効率、サポートパーツのアップグレードシステムがあり、進行に応じてエネルギー収集力を強化できます。
Beamはオフライン進行に対応していますか?
はい、Beamは放置進行に対応しており、プレイしていない間もエネルギーを獲得できます。
Beamはどのプラットフォームで遊べますか?
BeamはKongregateのウェブサイトで遊べるブラウザ放置ゲームです。
開発者アップデート
Minor update:
- Added Russian Translation (thanks, BNex!)
- Added setting to disable cursor’s particle trail
コメント
jjcowlingcraft
Jun. 01, 2020
Cool game, I like how you made a bunch of different game types, although it would be nice if some of them were a bit longer.
That's what Infinite mode is for! (Except for Gridlock. I tried making an Infinite generator for Gridlock, but it was terrible. Plus the levels are really hard to design manually) EDIT: That's what level sharing is for!
Finesden
Jun. 01, 2020
This is a great game! Perfect for listening to some good music while playing some fun puzzles of familiar puzzle genres. And I must say that the infinite mode is brilliant - I could imagine that it was difficult to code. The game has lots of replayability thanks to that. And you took it a step further to make a level editor - that's just fantastic - now the puzzle-solving will never end! :)
Thank you for the kind review, person I have never met before.
Joe_75
Jun. 02, 2020
The amount of work put into what could have been a simple puzzle game shows the creators passion. I'd love to see more games by them.
About four months in my spare time, and I'd love to make more. (friend me and stuff if you want to know when)
Thingfromthevoid
Jun. 02, 2020
NOOOOOOOOO!!! INFINITE MAZES!!! How am I ever supposed to get anything done in my life ever again?!!! ;)
Just don't lol
soul4hdwn
Jun. 01, 2020
http://prntscr.com/ss138l hardest level ever <3 best rng
It does that sometimes. Sometimes the entrance and exit will be at the exact same corner, so it solves itself without you even doing anything. I considered adjusting the generation algorithm to make it stop doing that, but in the end I decided to keep it because it was funny. Definitely not because it would be a pain to fix.