Experimental Shooter 2
by iLegendary
Experimental Shooter 2
Experimental Shooter 2 のタグ
説明
Experimental Shooterが帰ってきた!新たな車輪と新ルームでさらにチャレンジ。楽しんで!
遊び方
各レベルで白いボールを全て撃ち落とそう。ただし各部屋ごとにルールがあるので、レベルタイトルのヒントを参考にクリアしよう。
FAQ
Experimental Shooter 2とは?
Experimental Shooter 2は、iLegendaryが開発したパズルシューティングゲームで、ボールを撃って物理ベースの課題をクリアしていきます。
Experimental Shooter 2の遊び方は?
Experimental Shooter 2では、ロボットを操作し、各ステージごとに異なるルールを利用してボールを撃ち、オブジェクトを作動させたり特定の目標を達成したりしてクリアを目指します。
Experimental Shooter 2の開発者は?
Experimental Shooter 2は、iLegendaryによって制作されました。
Experimental Shooter 2が他のパズルゲームと違う点は?
Experimental Shooter 2は、各レベルごとに変化するギミックや制約のある多彩なパズルが特徴で、プレイヤーに創造的な発想でチャレンジすることを促します。
Experimental Shooter 2はどのプラットフォームで遊べますか?
Experimental Shooter 2は、Kongregateプラットフォーム上でブラウザから無料でプレイできます。
開発者アップデート
Hey everybody. Just wanted to say that I really really appreciate all your comments! I spent a lot of time on that ending, it was remade at-least 3 times… And I’m very glad to hear about your reactions to it :)
Also, this is a fictional world and it is a robot, so he might not be dead.. I guess will just have to see :)
コメント
pnevma2
Aug. 13, 2013
I guess this was an innovative way to say "Don't expect the 3rd part".
:D
ninjaplatypus333
Aug. 12, 2013
WHY? Why would you do that to me? It was happy the whole way through with uplifting music and then... *crash* and its over...
Hey everybody. Just wanted to say that I really really appreciate all your comments! I spent a lot of time on that ending, it was remade at-least 3 times... And I'm very glad to hear about your reactions to it :) Also, this is a fictional world and it is a robot, so he might not be dead for all we know.. I guess we will just have to see:)
Orikan
Aug. 12, 2013
That must be the first time of my life I feel sad for a machine. I hate you, game designer.
I take it as a compliment! Thanks :)
inyourface45
Aug. 12, 2013
that was pretty easy and short but the ending made me cry a little
Mission accomplished!
Gnomeboy
Aug. 13, 2013
This is a really lovely game, but I'd like for the solutions to not be automatically spoiled once some time passes. A 'hint' button would work far better. But that's my only gripe. It's a neat concept!