Compact Conflict

Compact Conflict

by krajzega
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Compact Conflict

評価:
3.5
リリース日: September 27, 2014
最終更新: October 27, 2014
開発者: krajzega

Compact Conflict のタグ

説明

13kBの超軽量HTML5ストラテジーゲーム。リスク風のゲーム性に宗教的な要素が加わっています。

遊び方

地域をクリックして軍隊を移動します(何度もクリックして移動する兵士数を選択)。寺院をクリックしてアップグレードや新しい兵士を作成。地域を支配し、兵士を寺院で祈らせることで信仰心を獲得し、費用をまかないます。12ターン終了時に最も多くの地域を支配していれば勝利です!

開発者アップデート

Oct 27, 2014 3:29pm

Added soldier count tooltips to make those large stacks easier to read.

コメント

0/1000
Selva avatar

Selva

Oct. 02, 2014

9
0

Needs a way to ell how many are in a large stack.

krajzega
krajzega 開発者

Agreed. And done :).

DNLH avatar

DNLH

Sep. 30, 2014

9
0

It's a very nicely done time-eater. Two mods make two very different gameplays, in the endless one can wait out the AIs making the game very easy, but with turn limit pressure, power-hungry enemies are actually posing a challenge. I like the minimalist design and not too over-complicated upgrade system, making it a nice addition to "swarm 'em before they swarm you" genre.

mackampackam avatar

mackampackam

Jan. 31, 2017

5
0

Feature request: A button for buying all the soldiers you can afford. It would save a lot of clicking, especially in the unlimited game, and would make the game even more enjoyable. Should be easy to implement, since the cost of soldiers is an arithmetic sum.

iskokin avatar

iskokin

Mar. 17, 2018

3
0

Just discovered the game, like it a lot. It is similar to Hex Empire, but Hex Empire allows replaying the map - please add "restart this map" feature.

mackampackam avatar

mackampackam

Jan. 31, 2017

3
0

Bug report: the game lags a lot after a while. It seems to relate to how many soldiers are on the map. (Does all the soldiers redraw individually, or something like that?) A long game can get really slow.

Thank you for a wonderful game concept! I like that you need to decide between having your soldiers praying in temples or campaigning in the field.