Castle Wars 2

Castle Wars 2

by m0rkeulv
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Castle Wars 2

評価:
3.9
リリース日: June 10, 2010
最終更新: June 17, 2017
開発者: m0rkeulv

Castle Wars 2 のタグ

説明

ついに待望のCastle Wars続編が登場!Castle Warsを遊んだことがない方のために説明します。Castle Wars 2は、敵の城を破壊するか、100階建ての城を最初に建てることを目指すターン制戦略カードゲームです。つまり、潰すか潰されるか!カードを使って建築、防御、攻撃、資源獲得を行います。各カード/アクションには資源が必要なので、勝つためには慎重に行動を選びましょう。お楽しみください!

遊び方

マウスのみ(ポイント&クリック)

開発者アップデート

Jun 4, 2017 11:34am

Castle wars 2.5 has been released, you can check it out here:
http://www.kongregate.com/games/m0rkeulv/castle-wars-2-5

FAQ

コメント

0/1000
choirboy avatar

choirboy

Aug. 25, 2010

19905
588

I am here to start a petition. Click + if you want the game to count a win for you when your opponent quits the game.

damsel1 avatar

damsel1

Sep. 04, 2016

596
20

Nice enough game but there's a problem with the badges - the easy badge doesn't update, despite only needing to win a game. I've won the entire campaign and got the medium badge. Why is the easy badge not updating? This is for one of the badges of the day next week - please sort this out.

wolfdog1dmn avatar

wolfdog1dmn

Aug. 24, 2010

6814
311

Ok Tip for you to update ASAP. When your opponent quits during battle, that should count as a win for you. Getting the multiplayer badge is f%&king annoying cause every time you get the enemy down to where you just need to hit them one last time with that one card you have they will go 'your enemy has requested a draw' I click 'f%&k no im about to kill your a$s' and they quit, which causes me to get 0 wins because a quit counts as neither a win nor a loss. Which is bull sh!t

Myrakaru avatar

Myrakaru

Sep. 05, 2016

374
20

Easy badge doesn't work...

ohkwwarig avatar

ohkwwarig

Aug. 26, 2010

3129
203

I actually really enjoyed the first CastleWars single player. This version is far, far too dependent on luck. The Hard campaign cripples you, and essentially you have to get the right draws while the computer gets poor ones. The minimum of 75 cards (with the corresponding maximum of 5 of each) makes it impossible to get a ratio which would tip the odds in your favor, or at least even things out.

I agree Card Info should be present on mouse over (maybe after a two or three second delay), and leaving a multiplayer game should count as a loss for the one who leaves, or at least a win for the person staying.

Card games are very difficult to make and balance, and AI isn't as easy as it may seem. Castle Wars 2 could be much better, and I encourage the author to address these issues. With additional cards and less reliance on randomness, this could be a deep, fun game.