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Rolling Fall

Rolling Fall

by mibix

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Rolling Fall

評価:
3.5
リリース日: November 01, 2010
最終更新: November 01, 2010
開発者: mibix

Rolling Fall のタグ

説明

Cut the chains, release the balls and kill all zombies...

遊び方

Cut the chains, release the balls and kill all zombies...

コメント

0/1000
dstarfire avatar

dstarfire

Nov. 01, 2010

49
1

The difficulty seemed to be more about precise timing of when to cut, rather than planning ahead about what to cut and when. Also, the balls often show an odd increase in their momentum when striking a zombie when barely moving. I'd also like to see a level or two where it seems a board's only purpose is to direct balls, but it's also key to killing one or more zombies (for example, in level 17, the leftmost batch of zombies can be killed with the board or the ball).

Aside from that, I like the look and the overall feel of this game. Great way to apply the civiballs concept without feeling like a copy.

This is a great start for a single programmer. We users have just gotten spoiled by development groups and the occasional game design genius

Crass avatar

Crass

Nov. 01, 2010

35
1

So when Z-Day comes all i need to do is knock em down gently with a ball? Good to know.

footyninja avatar

footyninja

Feb. 08, 2011

29
1

wouldnt it be good if a zombie could nock down another zombie?...

Krafen avatar

Krafen

Nov. 02, 2010

41
2

No, I will not catch you on facebook. Stop asking.

ArcanRed avatar

ArcanRed

Nov. 01, 2010

65
4

The "catch us on facebook" button is given more prominence than the "next level" button? Seriously?