Shootorial #3: ActionScript 3

Shootorial #3: ActionScript 3

by Moly
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Shootorial #3: ActionScript 3

評価:
3.4
リリース日: August 10, 2009
最終更新: August 10, 2009
開発者: Moly

Shootorial #3: ActionScript 3 のタグ

説明

この初心者向けFlashゲーム制作チュートリアルでは、弾を撃つ仕組みを学べます!Kongregateの許可を得て制作されています。

遊び方

シュートリアルをすべてクリアして、自分だけのFlashゲーム作りを学ぼう。

コメント

0/1000
KimmelGames avatar

KimmelGames

Jul. 22, 2011

8
0

@ Orangatang91:
The code "Keyboard.SPACE" finds the position in the array (don't quote me on that, It might not be an array) "Keyboard" ("Keyboard" is from that one line "import flash.ui.Keyboard") that is defined by the string "SPACE". At that position is a number. That number is 32. So, using "Keyboard.SPACE" is the same as using "32". So, when you type Key.isDown(32) it goes to the "Key" class that was defined and runs the function "isDown" with the parameter "32". Function "isDown" then returns a boolean value (boolean means true or false). *SOOO*, *if you want to use, say, "X" instead of "SPACE"* then you would have to look up some chart on the internet (I like http://preview.tinyurl.com/3o2wmgm). So instead of using "Keyboard.X", you must use "88" (Why 88? Who knows!). "Key.isDown(88)" is the line of code for you. Don't worry, it's a mistake that just about everyone has made, and I'm no exception. Please rate up if this was helpful.

UnknownGuardian avatar

UnknownGuardian

Aug. 10, 2009

10
1

The developer has permission to use these. Written Permission.

randomcomm3nt avatar

randomcomm3nt

Mar. 17, 2011

3
2

Dear author: please put your opening brace of a function on the line after the declaration. That is all. (Thanks for the tutorials though) :)

pwnedtyler avatar

pwnedtyler

Jul. 23, 2010

3
2

Great Tut's Moly, its about time someone made an as3 shootorial. I mean Why would Kongregate? Almost all of their new API is AS3 exclusive. So good work 5/5

izanami avatar

izanami

Jul. 31, 2010

2
2

better use a KeyboardEvent listener..

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