AstroMines

AstroMines

by nonamegames
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AstroMines

評価:
2.0
リリース日: November 18, 2008
最終更新: November 18, 2008
開発者: nonamegames

AstroMines のタグ

説明

AstroMines is a 3D space shooter in which you blow up asteroids to earn points.

You can register with us and we’ll keep track of your scores, and you can even earn achievements. The scoreboard will show you your scores, and when you click the ‘online’ button, it’ll show you all the high scores saved to our database. See if you can top our scores!

In Survival Mode, you’re flying through space with asteroids continuously coming at you. You’ll have to keep blowing them up and dodging them as they split into smaller asteroids and get faster and faster!

In the mini-game we included, you play a twist on a classic! If you were into the old one, you just might like this version.

Unfortunately, we weren’t able to do as much as we’d wanted to do with the game (no missions, had to scrap the storyline, fewer objects in space, things like that…) – largely due to time and flash performance constraints. But hopefully you’ll enjoy what’s there! If you like it, be sure to say so – we just might include that stuff in a sequel!

And remember! Gold asteroids are worth 5 times as much.

遊び方

To bring up or get rid of the options screen:
-Enter

To pause while play:
-Escape

Survival Mode:
-Movement: W/S/A/D or Up/Down/Left/Right
-Shoot: Space bar or Ctl keys

Mini-game:
-Turning: Left/Right
-Accelerate/Decelerate: Up/Down
-Shoot: Space bar

コメント

0/1000
flkings avatar

flkings

Nov. 19, 2008

0
0

wtf is this aiming system/

Djkgb avatar

Djkgb

Nov. 19, 2008

0
0

Not bad, but the view is bad... You cant shoot, you can only shoot in the middle area, and it's hard... 2/5

Tiddex avatar

Tiddex

Nov. 19, 2008

0
0

you cant shoot at most of the objects due to the crappy angle

Kendo724 avatar

Kendo724

Nov. 19, 2008

0
0

Almost good

sdaciuk avatar

sdaciuk

Nov. 18, 2008

0
0

Control is not difficult at all, use the arrows and the space bar. Don't press R that just makes things look weird. One big problem is that it's boring. The second problem is that it's hard to tell when you are actually going to hit something and take damage, the perspective is odd.