SpiroStudio

SpiroStudio

by polycube
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SpiroStudio

評価:
3.8
リリース日: November 29, 2013
最終更新: December 09, 2013
開発者: polycube

SpiroStudio のタグ

説明

SpiroStudio lets you design your own spirograph-style patterns.

遊び方

Click on "show settings" for all the customization options!

keyboard controls:

space: randomize
s or ~: show/hide advanced settings
enter: redraw
ctrl + 1-5: toggle layer visibility
up/down arrow keys: increment/decrement the value in the current text field
up + shift/down + shift: large increment/decrement
shift+click on button: cycle backwards

FAQ

SpiroStudioとは?
SpiroStudioはPolycubeが開発した、複雑なスピログラフアートを作成できるクリエイティブなお絵描きゲームです。

SpiroStudioの遊び方は?
SpiroStudioでは、アームの長さやホイールサイズなどのパラメータを調整し、バーチャルスピログラフで複雑な模様を描きます。

SpiroStudioの主な特徴は?
カスタマイズ可能なスピログラフ描画、手動・自動アニメーション、作品の保存やエクスポート機能があります。

SpiroStudioでデザインのカスタマイズはできる?
はい、色や半径、スピログラフのアーム位置など様々な設定を調整し、独自の幾何学模様を作れます。

SpiroStudioはマルチプレイ?シングルプレイ?
SpiroStudioはシングルプレイ専用のクリエイティブツールで、マルチプレイモードはありません。

開発者アップデート

Dec 9, 2013 9:44am

Version 1.04 is up now. New features include a “reset all” button that restores the default settings, and an input for controlling the draw limit.

changelog for v1.04
– added reset all button
– added draw limit input
– added draw limit saving and loading
– added licensing information to about window
– decreased default draw limit to 10000
– fixed jpg saving to use reverse layers
– fixed smooth lines not loading
– rearranged some parts of the interface
– made symmetry affect keyboard increment/decrement for speeds and smoothness inputs
– made randomize set the smoothness to nearest multiple of symmetry if using symmetry

コメント

0/1000
cevgar avatar

cevgar

Dec. 04, 2013

228
6

Not really that interesting... until you discover the advanced menu line types. Then it is awesome. On that note, might I suggest a "Randomize Plus" button, that would also randomize color, style, opacity, blend, etc?

polycube
polycube 開発者

I'm working on adding this, it should be in the next update.

AceFrahm avatar

AceFrahm

Dec. 01, 2013

152
4

OOO! This is so cool! Hey everybody, if you haven't done it yet, click the "show settings" checkbox.

How did you decide what lengths the arms should be?

polycube
polycube 開発者

The length of each stick is calculated by generating a random number between 1 and 8 and multiplying that by 8. The lengths are then scaled so that the total adds up to 240, so the pattern doesn't end up being too big or small.

Vini00 avatar

Vini00

Dec. 06, 2013

206
7

That's a damn good game for creative people, and a nice challenge too. It's not easy to understand how the drawing lines works, but when you get it, you go far.

unekdoud avatar

unekdoud

Dec. 07, 2013

160
9

Set symmetry to 1.2345 and randomize away.

xyzzy1126 avatar

xyzzy1126

Dec. 06, 2013

237
20

I can't even get past the third level.