Linx
by skellus
Linx
Linx のタグ
説明
Note: To anyone having problems with tutorial levels, please follow the instructions displayed below the tutorial levels, this should solve all problems, thanks.
A -unique- +retroified+ logical game where your objective is to connect all the same coloured bases with paths. The paths have a funky characteristic - no two paths of different colours can intersect. Add to this the pits which no path can cross and you get a brain-tingling mixture of logical mayhem.
The colour blind mode might not be perfect but it is added.
Get Linx Mobile for Android and iOS: http://www.retrocade.net/post/120/linx-mobile
遊び方
Mouse - Place paths;
Space - Clear paths under the mouse pointer;
S - Toggle sound effects on/off;
M - Toggle music on/off
FAQ
Linxとは?
LinxはSkellusが開発したパズルゲームで、プレイヤーは色付きノードを繋いで各レベルをクリアします。
Linxの遊び方は?
Linxでは、グリッド上で同じ色のノード同士を線で繋ぎますが、線が交差しないように注意する必要があります。
Linxの開発者は?
LinxはSkellusによって制作されました。
Linxはどんなゲームですか?
Linxは論理的思考や計画力、問題解決力が試されるロジック系パズルゲームです。
Linxには複数のレベルや難易度の進行がありますか?
はい、Linxには複数のレベルが用意されており、進むごとに複雑さが増していき、プレイヤーにさらなるチャレンジを提供します。
開発者アップデート
コメント
freedomcaged
Aug. 11, 2011
I think I was around level 19 when I noticed the banner at the bottom advertising Linx: Hard edition for those who were "bored and unchallenged," That's about the time I started getting concerned.
skellus
Aug. 11, 2011
Here, I have updated the game to implement a Colour blind friendly option. It's not the best but it should suffice for now. If you are Colour Blind PLEASE contact me if you have any issues with the new version and you know how I could improve it.
quodlibet
Aug. 11, 2011
4/5 for a great game. 5/5 for the developer listening to the players and updating the game so quickly to cater for color-blind people. -1 to every troll that complained about the description.
Thanks :).
K_Kaz
Mar. 03, 2012
It's funny how the solution for level 40 is in the thumbnail of the game.
Thomas08536
Aug. 10, 2011
Finished all 40 levels! They're ALL possible, some just take forever. Its all about separating the map into regions for the last levels. Drawing a path creates two regions, with a number of possible paths between them. If you separate more pairs than you have possible paths, you've screwed up.
Really good thinking! This indeed is a very good way of completing levels.