SkyFyre
by soybean
SkyFyre
SkyFyre のタグ
説明
昔々の時代、男たちがファイアドラゴンに乗って空を飛ぶ横スクロールピクセルシューティング。主人公リンとなり、異世界からのモンスターの侵略を撃退しよう。4体のアップグレード可能なドラゴン、6体のミニボス、30体以上のモンスター、シークレットボーナスレベルも収録。
遊び方
マウスで操作。左クリックで射撃(オートファイア)。スペースで必殺技。ESCでポーズ/解除。ヒットボックスはノズル部分(6x6ピクセル)。敵弾のみ判定、特攻型は例外。
FAQ
SkyFyreとは?
SkyFyreはSoybeanが開発したアーケードシューティングゲームで、プレイヤーはドラゴンを操作して敵の群れと戦います。
SkyFyreの遊び方は?
SkyFyreでは、マウスやキーボードでドラゴンを飛ばし、ショットで敵を倒しながらコインを集めて能力をアップグレードします。
SkyFyreで利用できるアップグレードは?
SkyFyreでは、プレイ中に集めたコインでドラゴンの武器・防具・その他の能力を強化し、次回以降のプレイを有利にできます。
SkyFyreに異なるドラゴンやマウントはありますか?
はい、SkyFyreでは様々な飛行マウントをアンロックして乗り換えられ、それぞれ固有の能力やステータスを持っています。
SkyFyreにはボス戦や特別なチャレンジがありますか?
SkyFyreはステージの最後にボスバトルがあり、追加のチャレンジや報酬が用意されています。
開発者アップデート
[Update Sept 29th]
- added multipliers on chains, from 2x up to 5x on several amounts of chain count
[Update Sept 22nd]
- blank on char tab, fixed (thanks to dmhdragon3 and ZaPaDoS)
- paladin’s special attack distance is almost twice the last version.
- just had a slight exploit/glitch on the +stat points button.. it’s fixed now, but lucky to you players able to catch that moment! LOL (here’s one: http://img121.imageshack.us/img121/501/skyfyrebug.jpg)
[Update Septh 21st]
- special thanks to dmhdragon3 for the help ironing stats, bugs, etc. Magic costs are static values, but wisdom to MP is smaller
- no more hiding on enemies, all are hittable
- paladin’s special attack, less powerful (but still more powerful than the rest)
- minor tweaks and bug cleaning
[Update Sept 20th #3]
- added exp particle on enemy death
- invincible for a while after reviving
- exp for next level tooltip
[Update Sept 20th #2]
- finally fixed the freeze on death with boss (it’s because boss is auto-targeting, and when hero dies = null.. didn’t catch that properly).
- double checked the top row achievements (finished fyre types) and it works.. just keep using the same name, the previous badge will show.
[Update Sept 20th]
- fixed crash on death with boss
- changed crit/normal damage rule. now crit is 3x damage
[Update Sept 19th #3]
- Fixed critical hit glitch
- Fixed lag after boss death
コメント
pupppie
Nov. 01, 2010
you should add an experience bar to see how much you need it just tells you how much experience you got press + if you agree
scratlin
May. 27, 2010
I reckon a difficulty setting could add hours to the playability of this one.
sabertooth15
Jul. 22, 2010
Silenced metal, no starting dragon is good. It really doesn't matter which one you pick, and the hunter is not for pros because you won't have to dodge bullets as long. You just pick the one that you think looks coolest, then you can keep upgrading the stats to customize it. In my opinion, most of the current top comments are lame (Saying that will probably get this rated down). Some1 give a good report about the game, not saying it needs badges. And amusimaniac, the game does have achievements.
eliotn
Oct. 25, 2012
best strategy for the game is to maximize wisdom. This allows you to bomb more and more often. The benefit becomes exponential with level, and soon you will be able to bomb nonstop. Dragon choice is personal preference, but I picked the paladin because the homing missiles do insane damage. For charms, the convert health to mana I is good, it gives you an extra bar of mana for free. Free castings could be nice but expensive. But be warned, you are vulnerable.
birds1303
Mar. 23, 2011
farm in the first level first maxing out the turret and adding the coin magnet upgrade before going out to the other levels