Shadow Regiment
by SpaceCatStudios
Shadow Regiment
Shadow Regiment のタグ
説明
敵の拠点に潜入し、物資を爆破せよ!4つのユニークなクラスには、それぞれ透明化や超スピードなど独自のアビリティがある。実績は20種類以上、難易度もカスタム可能!最強のプレイヤーになって、メインメニューに名前とスコアを刻もう!
遊び方
矢印キーまたはWASDで移動。Z/K - アクションキー(続行、ドアを開ける、爆弾設置)。X/L - パワー使用
コメント
Keac
Dec. 29, 2011
My god, the thief lives in a time where everyone has tunnel vision...
dogman99
Dec. 28, 2011
explosions, we need more explosions!
SavajCabbaj
Dec. 28, 2011
Kinda obvious what the locked character is when you look at the Mission Score at the end of a level. Wouldn't it be kinda cool if that said "???" until the character is unlocked? Also, don't like how precise you have to be with the locked character, really easy to miss by a single pixel and get killed by a dog.
SpaceCatStudios
Dec. 23, 2011
The "typos" are fixed. It was a font embedding issue (there were no actual typos, just characters that the game couldn't display!). Sorry about that everyone :)
bredzio
Dec. 29, 2011
Nice game! I didn't like a few things tho: 1. Why no assasination? OK, I know why, but You can have to use poison in kitchen... You may also steal something. Don't add too much, but only explosions kill the great mood of the game, after a nice intro. Other thing is 4 characters - that's fun, I like how they all have different abilities, and not just "you're 10% faster". But I had a feeling that maps weren't designed the way, that all of them have equal chances - infiltrator pwns. Maybe he has too much stamina for... Another thing is AI - when someone sees a dead body, or hears an alarmed person, he should be alarmed himself! And last thing is optimization. Drawing a lot of lines is slowing the game down especially in last level. Try this: Leave the code for lines, except don't draw them. Look where lines end, connect lines ends to make a shape and then make 1 fill.
3.43 is really unfair rating! :(