Space Factory
by thepodge
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Space Factory
Space Factory のタグ
説明
おじさんのスペースファクトリーを引き継いで、成功させよう。宇宙の珍しい原材料を発見し、工場でユニークな製品を生産。従業員の雇用や解雇、機械や倉庫のアップグレード・購入、エイリアンとの取引など盛りだくさん。全ての製品を発見する前におじさんに食べられないようにしよう!このゲームは『ドゥードルゴッド』とタイムマネジメント、トレーディング要素を組み合わせたもの。機械で製品を組み合わせて、より珍しく価値の高い商品を作り、それを売って工場をアップグレードし、スタッフを増やそう。スペースバンディットにも注意!
コメント
Scutus
Jan. 12, 2012
It may be chaotic yet I still love it - great concept, awesome replay value...Please make a second part, maybe with the option to decrease the gamespeed and better overview in the production-window.
nickterooze
Jul. 04, 2013
Can you make a setting where the game automatically buys your supplies so you don't have to go back and forth? Also, can you allow more space to buy more machines? Please do so more of us can even have a chance at not being eaten.
JINius
Dec. 05, 2011
i really want unlimited weeks
Thomas08536
Dec. 04, 2011
In the recipes screen, could you make it so we see more than two per row, so we don't have to scroll so far?
nutshell
Dec. 04, 2011
Its fairly complicated, but i managed to finish all the quests in 50 weeks (barely). Would like a bit more cleanliness, since it seems like alot of things squished into a small space. I didn't really understand how every aspect of the game worked until the end of 100 weeks, and there were waaaay to many things you could make in such a short time. Maybe if there was a "Story Mode" like beginning where you had to make the lower level stuff and gradually took you to this full mode, it was alot to swallow at a low level, especially since you could only buy X amount of buildings every so often i didnt even know when those occurred. I'd like to see some other modes put in to teach the players each aspect of the game. Managing everything at once was just too difficult. 4/5 Fun concept, could use some simplification