Shooter Defense
by TheWye01
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Shooter Defense
Shooter Defense のタグ
説明
シューティング、タワーディフェンス、物理ゲームを組み合わせたらどうなるか考えたことはありますか?それが「Shooter Defense」!このゲームでは、タワーを建てて敵を撃つ代わりに、シューターを直接操作して敵を撃ちます!さらに、シューターの弾は敵にダメージを与えるだけでなく、ぶつかることで敵を押し戻します。弾が強く当たるほどダメージも大きくなります。一部の弾は爆発して範囲ダメージを与え、周囲の敵を吹き飛ばします!
遊び方
- *WSAD*で選択中のシューターを移動
- *クリックで発射*(武器が必要)
- *矢印キー*または*Shift+クリック*でマップ移動
- *F*と*R*で選択中のシューターの固定射撃・敵追尾モード切替
- *Z*と*X*でズームイン・アウト
- *スペースバー*で一時停止
- *Ctrl+クリック*でシューターをまとめて選択
- Q & Eで前後のシューター選択
- 数字1-9でインデックス指定でシューター選択
開発者アップデート
- Rebalanced repeater, it now fires more damaging bullets but has slower rate of fire
- Made the first map easier to win
- Implemented enemy tracker mode which made shooters aim closest enemies when active
コメント
Lion_123
Aug. 13, 2011
best main menu evar :D
stinky472
Aug. 13, 2011
Damn it gets really laggy with a lot of repeaters. As a stress test, try 8 repeater guys firing along a fixed line. It's extremely effective but slows even the most powerful machines to a crawl. My request: optimize the code (ideal) or reduce the fire rate of repeaters to 1/2 or 1/3 and double/triple the damage.
stinky472
Aug. 13, 2011
I found an easy pwnage strategy by just focusing on quantity vs. quality. Get 5+ repeater guys and you can create an impenetrable barrage of bullets. Problem is that it lags a lot even on lowest quality with my i7. Pretty fun game with an excellent concept but I think it gets a little repetitive and a lot of guns are very IMBA. Furthermore there are some glitches with enemies getting stuck between walls sometimes: had to revert to explosive weapons to be able to destroy them and proceed.
Hey, thanks for the detailed feedback! I will work on the things you mentioned for the next update!
zax702
Aug. 13, 2011
I love this game and its unique TD elements although as a lot of other people have said difficulty would be appreciated. But that is the only flaw I have currently found... the main menu is just too fun :D
TheWye01
Aug. 14, 2011
Rebalancing to the rescue!!