Planet Defense Demo

Planet Defense Demo

by tkilbour1324
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Planet Defense Demo

評価:
3.2
リリース日: September 06, 2011
最終更新: September 06, 2011
開発者: tkilbour1324

Planet Defense Demo のタグ

説明

このゲームは、マップを移動しながらタワーを建てて敵の拠点を奪うディフェンスゲームです。デモバージョンなのでご意見をいただけると嬉しいです。新タワー5種、敵3種、新惑星2つ、音楽や効果音も開発中!好評ならすぐに完成版をリリースします。

遊び方

W,A,S,Dまたは矢印キーでキャラクターを移動。青いメニューバーのレンチボタンをクリックでタワービルドメニューを開きます。タワーを選び、マップ上のタイルを選択(キャラの近くである必要あり)。タワーの基部(建てたタイルの中心)をクリックすると、そのタワーの情報ダイアログが表示され、ここから売却も可能です。

開発者アップデート

Sep 6, 2011 11:21am

20110906 – Updated to fix the bug where it allows you to build a tower on top of your ship which causes you to be unable to move.

コメント

0/1000
Camoybot avatar

Camoybot

Oct. 29, 2011

7
0

Upgrades? :D please?

BDpain avatar

BDpain

Jan. 04, 2012

6
0

the levels go 1 2 3 5 XD you might want to fix that XD

WaywardG avatar

WaywardG

Sep. 06, 2011

24
2

Looks kinda nice, but it needs a lot of work. The controls feel stunted and clunky, and I keep getting stuck. Music and sound effects would be a nice touch.

tkilbour1324
tkilbour1324 開発者

Thanks for the feedback! How did the controls feel stunted and clunky? Was it restricting to only have the ability to move in 8 directions? I played with point/click to move, so that the character moves to the point where you clicked on the map, but decided not to use that method. Do you think that would provide a better experience for the player?

Lordofbong avatar

Lordofbong

Sep. 08, 2011

14
1

1)more towers 2)cool lasers, you know, a small bit of flare 3)Smaller enemies but bigger numbers, and to compensate splash towers.

Briggy avatar

Briggy

Sep. 06, 2011

20
2

Great beginning. Really liked it. My findings
1.) movement is clunky (unresponsive, sluggish, lacks fine control)
2.) Sometimes I can move onto the medium grey blocks, but I usually can't move off them.
3.) I would like to see persistent upgrades, more options of tech, more opponent variety.
4.) It would help (at least unofficially) if the levels had a certain situations of strategy decisions (constraints, terrain issues) Enemy is advantaged.
5.) maybe variable terrain behaviors: ice hard to control but more energy, lava: buildings degrade but so do enemies, smog: range reduction, sand: only short buildings.
Just my thoughts. Great start. keep it up.