Inner Demon
by trynewgames
Inner Demon
Inner Demon のタグ
説明
あなたは人間の魂を狩る悪魔!人間を探し、体を乗っ取り、冥界へ送り届けよう。パズル要素満載の30ステージをクリアして、最終目標である人間の支配者・キングウィズを目指せ。
遊び方
矢印キー=悪魔を移動。R=レベルリセット。スペース=レベルサマリーメニューをスキップ
開発者アップデート
Add INNER DEMON to your website. Download the game pack here:
http://trynewgames.com/innerdemon/InnerDemon.zip
コメント
kleavonbradshaw
Aug. 15, 2014
Take my advice - Humans have free range of movement. At the start of the level dash immediately to the first human, use them to collect all the gems, and then worry about getting to the pentagram. It saves you way more time than trying to dash around as the demon who can only move in certain directions.
harimau2
Jul. 30, 2014
Like the game. Personally I think that disappearing gems and a time challenge is one too many...
thx - yep, note to self, keep it simple! I've changed the gems so they no longer disappear. The timer is now just for points
drnoam
Aug. 26, 2014
Great potential here, but I feel this needs more work. For example, there's no point in chasing gems as a demon when you can get them easily when possessing a human. Also, perhaps timing should be something extra, or only some levels timed. Still, not bad.
There is still the possibility of getting a gold score by getting a fast time. But yep, I didn't nail the mechanic. For next game, I think I would make the gems a puzzle problem (hidden behind door etc). Then add an optional time trial challenge for an extra medal..
quindraco
Aug. 13, 2014
This game was great until timing puzzles were introduced. Why do makers of puzzle games so often forget what makes their game great by needlessly adding reaction exercises to an otherwise intellectual game?
Igor83185
Aug. 11, 2014
negative level is interesting, but unique and unused the rest of the game it looked like you were going to have some interesting plot development there... Last level is nearly impossible due to the fact that they teleport every six seconds and you have to get walk five parts to the exit at the top. This can only happen if you are lucky enough for at least two of them to spawn in easily reachable areas near the exit.