Engage

Engage

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Engage

評価:
3.6
リリース日: July 29, 2011
最終更新: July 29, 2011
開発者: undefined

Engage のタグ

説明

銀河を一つずつ救え。悪名高い宇宙海賊、謎のエイリアン、残存AIを撃退しよう。壮大なターン制戦術バトルが300以上のレベルで展開!艦隊の特殊攻撃や能力をアップグレードし、高度なパーツを装備してバトルウィングを編成し、敵に壊滅的な一撃を与えよう。

遊び方

マウスでクリックし、簡単なチュートリアルに従ってください。

コメント

0/1000
Jindra34 avatar

Jindra34

Jul. 29, 2011

929
35

A replay feature on previous levels would be really nice for leveling older ships.

Suuljin avatar

Suuljin

Jul. 29, 2011

768
34

It would be nice if there was a repeatable mission in every system, so we could fool around and not screw ourselves over by experimenting with shipbuilds or gear. Also, the level cap per system, while being a reasonable gamemechanic, seems rather illogical in-world: either 1. i'm technologically not advanced enough to upgrade beyond a certain limit or 2. the battles are not as much of a challenge. If 1, then visiting an advanced system should remove the level cap in all prior systems. If 2, it doesn't make sense that killing a level x ship in one zone is regarded less of a challenge then the same level x ship in another zone. It slightly irks me, but it's a minor issue really. Great game all in all.

Acebladewing avatar

Acebladewing

Jul. 29, 2011

434
19

Great mechanics. Horrible difficulty curve. New units are near impossible to level due to the inability to replay lower level missions with them. At least make the new units have a level that starts appropriately for the area they're sold at.

phoyphoy avatar

phoyphoy

Jul. 29, 2011

629
35

Way too easy to completely screw yourself over in this game. And you don't know you've screwed yourself over until it is too late and you have to start a brand new game. There is no way to salvage anything. Don't get me wrong, I love the game, but the difficulty curve is too steep and invisible.

rubbel avatar

rubbel

Jul. 29, 2011

458
30

cool game, but one idea: it would be useful to see on which level your weapons are upgraded.