Hordes and Lords

Hordes and Lords

by yarg__
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Hordes and Lords

評価:
3.9
リリース日: November 01, 2012
最終更新: November 09, 2012
開発者: yarg__

Hordes and Lords のタグ

説明

リアルタイム戦術ウォーゲーム。中世の世界観と高品質グラフィック、200~300体のユニット表示、物理演算&エフェクトが特徴の独自エンジン搭載。

遊び方

Hordes and Lords 2制作のためクラウドファンディングを開始しました。ご支援はこちら:https://www.indiegogo.com/projects/hordes-and-lords-2/x/3527460#/。ありがとうございます!偵察:マウスでユニット配置(クリック&ドラッグで回転)。戦闘:ユニットや旗をクリックで選択、移動先をポイント&クリック。キーボードの1~8で部隊選択も可能。TIPS:- 各レベルで部隊が増加。- 全滅すると経験値は1/4のみ。- クリアできない場合は前のレベルでお金を稼いでアップグレード。- 既クリアのレベルを再プレイしても経験値は入りません。- 全員生存でゴールドメダル、1部隊死亡でシルバー、それ以上死亡でブロンズ。- メダルが良いほど報酬もアップ。P.S. 皆さんのコメントは全て読んでいます!返事できない場合もありますがご容赦ください(たまには寝ないと…)。たくさんのフィードバックありがとうございます!皆さんがゲームを楽しんでくれてとても嬉しいです!

FAQ

Hordes and Lordsとは?
Hordes and Lordsは、Yargが開発したリアルタイムストラテジーバトルゲームで、Kongregateで無料プレイできます。

Hordes and Lordsの遊び方は?
Hordes and Lordsでは、部隊をリアルタイムで操作し、戦場でユニットを移動させたりアビリティを発動したりして、さまざまな敵軍を撃破します。

Hordes and Lordsの主な目的は?
各レベルで敵ユニットを全滅させ、より難易度の高いバトルをクリアして進行することが主な目的です。

Hordes and Lordsの進行・アップグレードシステムは?
はい、ユニットのアップグレードや新しいアビリティのアンロックが可能で、進行に応じてより強力な部隊を編成できます。

Hordes and Lordsはマルチプレイ対応ですか?
いいえ、Hordes and Lordsはシングルプレイヤー向けのリアルタイムバトル&ユニット管理ゲームです。

開発者アップデート

Nov 9, 2012 10:14pm

UPDATE VERION 1.4.5 Fix for continue button in survival mode. You will get “Game Completion or Whatever Badge” if the game has been finished earlier. Just press “Campagain”-“Continue” in menu.

コメント

0/1000
348joey avatar

348joey

Nov. 01, 2012

5577
101

Uh oh, war tag, RPG tag, strategy tag. Oh thank God! No multiplayer tag. It's not another money sucking pseudogame that limits how much you can play unless you pay.

yarg__
yarg__ 開発者

We love our players and hate money-sucking mechanics too, so we will not do such ugly things.

Quetzogghandr avatar

Quetzogghandr

Nov. 05, 2012

940
25

This game already impressed me before I even hit play: each of the "Best Comments" has a pleasing Dev response, and it's clear from the go a lot of love's gone into this game. The campaign intro's pretty funny, but then the real fun starts... 5/5. I love it.

yarg__
yarg__ 開発者

Than you! We are really made this game with love, hard work and a lot of time. We are closer to you then you think, we are not corporation that makes a game every day. We just like to play games too. And learn to code or paint can everyone. We just enjoyed making it, and we are very happy that you like this game.

nbrailer avatar

nbrailer

Nov. 01, 2012

2321
72

Reminded me of the Total War series, this was a very enjoyable game and I was sad when it was over. A couple of suggestions: 1. A longer campaign, I was a bit frustrated that I couldn't get all of my units to the maximum level. 2. Larger deploying areas on the later maps at least. 3. A sequel or and extra campaign where you could play as the various creatures that you fight mabye? and 4. Have you considered adding different terrains with various bonuses or penalties? For example, high ground which would give archers and catapults extended range or give infantry and cavalry bonus damage if they charge down hill, possibly even muddy ground which would slow movement and give a penalty to defense? Just a few ideas, good luck, I hope to see more game like this from you.

yarg__
yarg__ 開発者

Thank you for you suggestions! They are all cool and we decided to add them all in a sequel: big maps, more units, several campaigns for different forces, terrains, mages, spells, better mechanics and tonn of other cool stuff. Enjoy this game and be ready for new one! ;-)

armbarchris avatar

armbarchris

Nov. 01, 2012

2250
82

Don't lower the gold rewards. You're just delaying the inevitable and making the game more repetitive.

yarg__
yarg__ 開発者

Okay guys. We removed that penalty in VERSION 1.3.3, now you will have full gold reward if replaying mission.

Hyrulian23 avatar

Hyrulian23

Feb. 03, 2014

806
29

can u make them smart enough to go around things?