Planet Juicer
by yellowbouncyball
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Planet Juicer
Planet Juicer のタグ
説明
Planet Juicer。Core Juice Corporationは、惑星のコアを採掘するドリルの防衛をあなたに託します。惑星のコアは「Core Juice」の生産に使われます。ユニットを建設し、新技術を研究してドリルを守るスキルはありますか?*主な特徴*。# 可愛いカートゥーン調グラフィック。# オリジナルレトロサウンドトラック。# ゲーム内実績14種。# 新ユニットやアップグレードを獲得できる研究ツリー。# キャラクター音声・ゲーム内ボイス。# マウスのみで操作。# 3つのワールド。# ワールド1は10ウェーブ+大型ボス。# ワールド2は15ウェーブ+ボス。# ワールド3は20ウェーブ+ボス。# 5種類の防衛ユニット+3段階のアップグレード。# 誘導レーザー付き軌道地雷。# ユニット回復のためのヘルス注入。# 敵の攻撃を防ぐ防壁や、その上にユニットを設置可能。ゲームクリア後も、研究済みアイテムを使ってプレイを続行できます。
遊び方
マウスのみで操作。
開発者アップデート
Updated game file-
Fixed the 2% load freeze up bug
Fixed the wording on the Obama Achievement (Our apologies to anybody who was offended by that. It was not us expressing any political views but was something that was overlooked )
FAQ
コメント
single_till2010
Aug. 13, 2012
There should be a way to remove the orbital mines after placing them. A mistake placement will result in loss of a defensive space.
tenchi
Jul. 25, 2012
If you wanted to replay the previous levels, you have to click the current challenge first, that needs to be changed to ease confusion for the "easy go-ers". Also, with just the 3 levels, I don't see how the "hard-core" gamers would want to keep playing, there should probably be one or two more (difficulties of "extreme" and/or "nightmare" with 25-30 waves, respectively)
gocougs
Aug. 02, 2012
the only thing i could add would be for the melee type units to have more hp against ranged, in the tank levels they are completely useless because they die so fast
Sharkhunter
Jul. 25, 2012
as Tenchi said, you need alot more than 3 levels. At least 3 easy, 3 medium, 3 hard, and an extreme. That way people dont have to replay the levels.
Angel0fDoom
Aug. 07, 2012
Graphics and sound top notch, wouldn't change them. Story... too short, but add in another 6-9 levels and we have a challenge. Maybe an endurance/endless mode where all the different planets come and invade the home planet? Overall i did see a few issues. if at the end of a wave you have the build menu open the game just hangs till you get out of the menu. (sometimes as long as 45 seconds after the menu is closed) Also im not sure if its meant to be this way but your top and bottom lanes get next to no attackers, on many levels i just had a single gunner in them and that was it... overall i didnt think the jump between levels was too bad, starting with as little as 1000 on each level i had little issue. overall 4/5 just because it was a little too short.