Eisydian Saga
by Aesica
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Eisydian Saga
Eisydian Saga의 태그
설명
알마와 함께 광신적인 종말론 집단의 음모를 막는 험난한 여정에 참여하세요. 적을 쏘고, 총알을 피하고, 파워업을 모으고, 능력을 업그레이드하며, 업적도 달성하세요!
플레이 방법
모든 조작은 게임 내에서 확인 및 변경할 수 있습니다. 첫 게임이니 부족한 점이 있어도 양해 부탁드려요 :)
개발자 업데이트
v1.41:
1) Fixed a bug where certain enemies were spawning and despawning instantly in the caverns level under certain circumstances. If you couldn’t get a 100% kill rate there before, try again now.
2) Added text to the mouse-and-player sync widget that activates after certain dialog sequences and in between pauses. It was confusing some people.
FAQ
Eisydian Saga란 무엇인가요?
Eisydian Saga는 Aesica가 개발하고 Kongregate에서 즐길 수 있는 인크리멘털 방치형 RPG 게임입니다.
Eisydian Saga는 어떻게 플레이하나요?
Eisydian Saga에서는 적의 물결을 처치하고, 전리품을 모으며, 캐릭터를 업그레이드해 점점 더 넓은 전장을 돌파합니다.
Eisydian Saga의 주요 진행 시스템은 무엇인가요?
이 게임은 레벨 업, 전리품 수집, 장비 업그레이드, 환생 시스템, 스킬 포인트로 캐릭터 능력을 강화하는 다양한 성장 요소가 있습니다.
Eisydian Saga는 오프라인 진행이 가능한가요?
네, Eisydian Saga는 오프라인 진행을 지원해, 플레이하지 않을 때도 자원을 얻고 계속 성장할 수 있습니다.
Eisydian Saga는 어떤 플랫폼에서 플레이할 수 있나요?
Eisydian Saga는 Kongregate에서 웹 브라우저로 바로 즐길 수 있는 방치형 RPG 게임입니다.
댓글
Sleepingpill
Mar. 18, 2013
I actually find text in these games somewhat nice for a change of pace between levels, what I might suggest is an option to "turn off the story", which basically just skips the text and "cinematics" for a pure shooter feeling.
Offering the player a "story mode" and an "arcade mode" is a pretty good idea, actually. I'll keep that in mind for the sequel(s). :D
Myrakaru
Mar. 13, 2013
Not bad at all... Reminds me "Bullet heaven" though.
Thanks, although I've got a ways to go before my artwork is anywhere near that good.
Darkthrone
Jan. 26, 2014
Need badges :3
I wish. Maybe part 2 will do better? :D
AlienKittyInc
Mar. 12, 2013
Well, the gameplay is good and the game has a lot of polish, which is good. The plot is... irritating, but probably just because I read a lot and the characters' motivations and interactions are very one-dimensional with the exception of the main character who is pretty much a jerk. I think, though, that good characterization is probably something that comes with experience, and everything in this game feels like you've put a lot of time into. Overall, I'd say this is an amazing first game, and I hope you make more in the future.
Yeah I'll admit, I had trouble weaving a story into this game because, for the most part, I've been getting the impression that people don't want big stories in games like this. So I tried to cram a lot in with only a few words, and I guess I'm not good at it. I think, had I done this as an RPG instead, I would've had a better chance to flesh everyone out. Oh well, live and learn!
Horosco
Mar. 12, 2013
Game design is top notch, especially with the focused/non-focused concepts. Game concept, on the other hand, just doesn't fit the game design. This would work better with ships than a person. At least slow the movement of the background, it's too fast to make sense. One more thing that I really liked that I want to point out, is the position of the boss being shown at the bottom of the screen. Never seen that done before, and it is an excellent idea.