Eukarion Tales 2

Eukarion Tales 2

by Ageofgames
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Eukarion Tales 2

평점:
3.7
출시일: June 14, 2011
최종 업데이트: June 14, 2011
개발자: Ageofgames

Eukarion Tales 2의 태그

설명

나는 절대자의 기사 수련을 마치기 위해 여행 중이었지만, 신성한 나무의 목소리가 내 마음에 들려왔습니다. 카오스와 싸운 엘프의 환영을 보여주었죠. 무시할 수도 있었지만, 나는 그러지 않았습니다. 주 길을 벗어나 어두운 숲에 들어섰습니다. 장르: 핵앤슬래시 RPG. 트레일러: http://bit.ly/mJgvoP 주의: 이 게임은 사양이 높으니 좋은 CPU를 권장합니다. AoG 서버에 저장: AoG에 등록된 사용자는 이 게임의 진행 상황을 서버에 저장할 수 있습니다. 이 저장방식을 사용하면 인터넷이 연결된 어느 컴퓨터에서든 모험을 이어갈 수 있습니다. AoG에서 이 저장방식을 불러오세요.

플레이 방법

마우스 조작. 게임 내 안내 참고. 게임 가이드: http://bit.ly/jJGV2R 맵: http://bit.ly/lcmrPG

댓글

0/1000
JMCrooks avatar

JMCrooks

Jun. 16, 2011

180
2

"Okay son, welcome to the fort. Glad to see you."
"Thank you sir."
"Okay so you're naked right?"
"Yes sir."
"Great. That's apparently the way we do things here. Here's a tiny knife, go storm the goblin village".

sirspikey avatar

sirspikey

Jun. 14, 2011

217
10

super nice game, incredible work you've put in to it, the only thing, so far is when taking a quest the ! mark should show that you've taking it and the maps... I thought clicking 'map' would bring up a map on screen instead of directing me to an other page

weichin avatar

weichin

Jun. 14, 2011

208
13

Allow us to differentiate between people with quests, and people with accepted quests, or people with completed quests... e.g. Exclamation mark, question mark.

burningwings136 avatar

burningwings136

Jun. 15, 2011

174
12

Overall fun but there are a few things I would change: 1: introduce more weapon types earlier in the game, i.e. more than just dagger. I was level 4 entering the goblin camp's "core" and I'd collected 4 daggers but nothing else. It'd be nice to see a sling or a cruddy wand or something so I'd have a reason to put points into something besides health and melee attack. 2: Auto attack is a good idea for a game like this but the dude's aggro range is HUGE. When it's on, he does all the fighting for me and I feel like I'm watching the computer play the game, that I'm a spectator instead of a player. The range could be half that, for melee weapons at least, and still do the job fine. 3: I know I said it already but I feel the need to say it again, what does the knowledge ability do?

sirspikey avatar

sirspikey

Jun. 14, 2011

254
20

the skill tree(s) is a bit dull. I really can't choose what type of class I wanna be or anything. Just defensive or offensive. The whole skill and leveling thing is the most essential part of an RPG. It really doesn't matter if you have superb graphics or story IF you don't have an option to personalize your character in to different classes. Don't get me wrong, I think you have done a splendid work, but I feel you have missed the most crucial part; personalization
.