Die Dead Enough

Die Dead Enough

by AuthorCJStrong
버그 신고
게임 신고
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Die Dead Enough

평점:
2.6
출시일: January 30, 2019
최종 업데이트: February 07, 2019
개발자: AuthorCJStrong

Die Dead Enough의 태그

설명

Who doesn't enjoy feeling accomplished after checking in on your idle game and seeing how much you did while you were away? I know I do, which is why I decided to take a stab at creating one. I only have basic programming knowledge but with the help of Construct 3 I have created this game in a mere two in a half weeks. Unfortunately college is starting up again and I have little free time to continue to work on it, but you will find that it is a complete game already. I hope you enjoy it as well as the concept and please provide as much feedback/bug reporting as possible and I promise to work on things more when I can find the time.

플레이 방법

Point and Click

개발자 업데이트

Feb 7, 2019 10:07pm

Version 1.100 Continued*****
Forgot to mention that I also added the log which keeps track of all tutorial messages as well as deaths, and modified the ‘You were gone…’ window to use a similar style so that it can display more info.

FAQ

Die Dead Enough란 무엇인가요?

Die Dead Enough는 AuthorCJStrong이 개발한 방치형 게임으로, 자동 전투 시스템을 통해 적의 웨이브를 돌파하는 게임입니다.

Die Dead Enough는 어떻게 플레이하나요?

Die Dead Enough에서는 캐릭터가 자동으로 적과 싸우며, 전리품을 모으고 스탯과 장비를 업그레이드해 매번 더 멀리 진행할 수 있습니다.

Die Dead Enough의 주요 특징은 무엇인가요?

Die Dead Enough는 자동 전투, 장비 업그레이드, 스탯 성장, 장비 시스템을 통한 캐릭터 커스터마이즈 등 깊이 있는 진행이 가능합니다.

Die Dead Enough의 성장 방식은 어떻게 되나요?

Die Dead Enough의 성장 방식은 더 좋은 장비 수집, 캐릭터 스탯 업그레이드, 점점 어려워지는 적 웨이브 돌파에 기반합니다.

Die Dead Enough는 어떤 플랫폼에서 플레이할 수 있나요?

Die Dead Enough는 Kongregate에서 브라우저 게임으로 즐길 수 있습니다.

댓글

0/1000
Pillboxhead avatar

Pillboxhead

Jan. 30, 2019

20
1

I think the text on the bottom should appear a little faster, feels too slow.

AuthorCJStrong
AuthorCJStrong 개발자

I've thought about varying the speed based upon how long the text is, kind of a trial and error thing but I didn't want to make it appear too fast at first and some people miss out on what it says. I'll play around with it thanks

dragonslayer926 avatar

dragonslayer926

Feb. 16, 2019

5
0

I haven't played for long and might have more to say, but for one, please have text display faster. it has a nice storytelling element, but that fades after the first couple times. As for the hotkeys for physical, mental and spiritual: hotkeys are meant to be functional, not aesthetic. So, rather than having them be the starting letters, have them be something grouped like qwe or something. Also, the "you can only dream if you can finish the dream before waking". It doesnt work like that, game just pauses my dream if I wake up.

AuthorCJStrong
AuthorCJStrong 개발자

Thanks for the feedback, the pausing of the dream was implemented afterwords as a fix, so I will change the text for that to include how the dream continues the next time you sleep if you didn't finish the dream. As for the hotkeys, I can change those easily. The text display has been sped up a few different times and I may tinker with the speed some more in future updates. Thanks for the feedback :)

nl2222 avatar

nl2222

Jan. 31, 2019

9
1

"fast" button i locked now :( even if my nourishment and hydration are below 25%

AuthorCJStrong
AuthorCJStrong 개발자

Locked how? So long as you aren't observing, you should be able to fast as long as nourishment and hydration are below 25% and above 5%.

vellys avatar

vellys

Feb. 01, 2019

3
0

i've run into the same problem aattss said they had. My "fast" is locked out. My adventure tab is also locked out. I cannot progress beyond that point after I die and birth again either.

AuthorCJStrong
AuthorCJStrong 개발자

I'll definitely look into that and figure out what's going on, sorry that seems unfortunate. I know it's a bit tedious but next time you die you could re-enable the actions tutorial and your fast and adventure button should work again. (EDIT: I have fixed this problem and will include it in my next update, sorry for the inconvenience)

aattss avatar

aattss

Jan. 31, 2019

7
1

The check boxes under observe sometimes doesn't work.

AuthorCJStrong
AuthorCJStrong 개발자

How so? They are designed to let you choose between gathering food or water, so long as you are automatically doing it. There's still only a 50% chance that when you complete the action you will find food or water. If neither is checked then you will search for both.