Defender Idle: New Beginning

Defender Idle: New Beginning

by Barbasu
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게임 신고
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Defender Idle: New Beginning

평점:
3.9
출시일: December 29, 2019
최종 업데이트: February 08, 2020
개발자: Barbasu

Defender Idle: New Beginning의 태그

설명

An endless idle defense game, unlock slots, place turrets and purchase tons of different upgrades to defend your base.

플레이 방법

All information and instructions are available in the game.

FAQ

Defender Idle: New Beginning이란 무엇인가요?
Defender Idle: New Beginning은 Barbasu가 개발한 방치형 타워 디펜스 게임으로, 플레이어가 성을 몬스터의 공격으로부터 방어하고 방어 시설을 업그레이드하는 게임입니다.

Defender Idle: New Beginning은 어떻게 플레이하나요?
Defender Idle: New Beginning에서는 다양한 방어 유닛을 배치하고 업그레이드하여 자동으로 몰려오는 몬스터를 막아내고, 시간이 지남에 따라 골드를 모아 방어력을 강화합니다.

Defender Idle: New Beginning에는 어떤 성장 시스템이 있나요?
이 게임에는 방어 유닛 업그레이드, 성 업그레이드, 특성, 그리고 점점 더 어려워지는 스테이지 등 다양한 성장 시스템이 포함되어 있습니다.

Defender Idle: New Beginning은 오프라인 진행이 가능한가요?
네, Defender Idle: New Beginning은 오프라인 진행을 지원하여, 직접 플레이하지 않을 때도 자원을 얻고 성장할 수 있습니다.

Defender Idle: New Beginning은 어떤 플랫폼에서 플레이할 수 있나요?
Defender Idle: New Beginning은 Kongregate에서 웹 브라우저를 통해 온라인으로 플레이할 수 있습니다.

개발자 업데이트

Jan 22, 2020 12:22pm

This will most likely be the last content patch for this game, which is why I would like to thank everyone for playing.

Version 1.8
-Increased Spire income in Masonry
-Changed cost scaling of town level upgrade
-Changed awakening – it now has 10 levels and grants 6 points per level
-Fixed visual bug in testing phase of NO-GFX mode
-Corrected Exploration rewards
-Fixed visual bug in Trading Post
-Added a new building in Town
-Play the minigame to earn points, which can be used to boost your stats
-Fixed a bug where settings would reset after Awakening
-Temporary bonuses are no longer included in the damage rating number in Game Modes window
-Turrets will now obtain exp while in NO-GFX mode (only the turrets active while testing)

댓글

0/1000
jonid avatar

jonid

Dec. 31, 2019

152
6

I like this game so far. It's simple once you "get" how to play. Just the initial thing took me a minute because I did not realize exactly what each button did and how they worked, but once it starts going, you definitely can play this exactly as advertised - an idler, with the theme of a tower defense. If I had one criticism so far in the early game other than what has already been said, it would be that the tower defense part becomes a little uninteresting once you get to a point. My suggestion would be to try introducing different layouts of the "gate" area to have unique bonuses and penalties, like one that has higher gold income, but the enemies have more health. Otherwise, I like it. Keep it up, let's see where it goes!

Barbasu
Barbasu 개발자

Thank you for the feedback, I will be releasing more updates and hopefully make it an enjoyable experience.

Bored15423 avatar

Bored15423

Dec. 31, 2019

159
7

The features are great, but honestly, the time required in the beginning is a bit of an investment. You don't really do anything different at the beginning other than dying, rebirthing, and waiting for your research to unlock some things. However, your initial research is gated behind 30-60 minute walls. You're asking your players to spend about 2-4 hours before they really start getting into your game and feeling like they have accomplished something.

Barbasu
Barbasu 개발자

This was not my intention, I will be updating early game and tutorial.

CBS21 avatar

CBS21

Jan. 01, 2020

142
11

Nothing kills my interest in a game, especially idle, more than gating upgrades behind timers. The energy matter are already rare, there seems to be no reason to have a timer as well.

loihertz avatar

loihertz

Dec. 31, 2019

114
9

upgrading healt is useless i recommend rather spend your RP on damage

l1279371 avatar

l1279371

Jan. 24, 2020

5
0

Two QoL suggestions: Could use some way to 'buy max' in the Barracks so that we don't have to click 150 times after each dread level upgrade (6 dread upgrades with 25 upgrade points). Second suggestion is if we could have a buy 1000x in the University/Passives building as upgrades can go as high as 20,000. Really could use an extra 1000x option between 100 and max as that gap is large.