Void Arcade 0.5
by Baturinsky
Void Arcade 0.5
Void Arcade 0.5의 태그
설명
폭발적인 우주 슈팅 게임. 19종의 무기와 능력으로 8종류의 적을 처치하세요. 완전히 플레이 가능하지만, 전체 버전의 일부에 불과합니다. 이 엔진은 Void 2에도 사용될 예정입니다.
플레이 방법
이동: WASD; Q, E: 특수기; ZXC: 무기 단축키 변경; 그 외 알파벳: 무기; ?: 자세한 게임 설명; Tab, =: 일시정지
개발자 업데이트
Enemy numbers reduced, but they are stronger and more balanced.
Much less (but still lots) fireworks and foreground stars.
Time limit reduced to 3 minutes, but scores are gained faster.
Some other fixes and rebalances.
댓글
Baturinsky
May. 11, 2010
Thanks for suggestions. I'll do something with stars. Most likely, there will be different number of stars (or other background junk) in different game levels.
Weapon switching is a little unwieldy, yes. That's why there there are bindable shortcuts for most used of them. If there are ideas how to make switching 19 (or even more eventually) guns, I would be happy to hear:) May be allowing to rebind all buttons...
As for too much enemies, explosions, etc. It looks and plays considerably different from usual shooters. But that is kind of a point. I was hoping people would like it... And enemy ships and projectiles are colour-coded so they are visible both on black and red background.
Dugra
Jul. 09, 2010
I agree with Sic. I'm personally hoping for something more like Void, but the new weapons will be a nice addition. Co-op would be amazing, too.
Krafen
Oct. 03, 2010
I suggest focusing on Void 2. A full version of this game would not hold interest for long. A sequel to Void, however, could be a great game.
echy
May. 11, 2010
Nice! The weapon switching system is quite difficult to handle while maneuvring thoug. The main problem is a lack of some ultimate goal in this game and the 'generic' look. Also it seems that I don't really need to care for directions; enemies are most of the time somewhere else, I rarely see them on the screen...
SicMirx
Jun. 23, 2010
While I fully enjoy the original Void, I do hope this isn't what Void 2 will be like. I'm guessing/hoping that a single ship will not have access to 17 weapons. >.< I liked the customization limitations of Void 1. I don't want a mindless click and play game. I mean, I realize this is the "arcade", but please stick with what Void 1 was like for campaign. Perhaps even a Galactic Conquest-like thing? Teammates? Mulitplayer co-op? Rage will be an Arcade thing only, I hope, right?