Black Bow

Black Bow

by DanielQuinnell
버그 신고
게임 신고
Loading ad...

Black Bow

평점:
3.5
출시일: January 13, 2015
최종 업데이트: February 23, 2015
개발자: DanielQuinnell

Black Bow의 태그

설명

"Bowman과 비슷한데 플랫포머라구요? 멋지네요!" - 어떤 사람. Black Bow는 잠입 액션 궁술 게임입니다. 생존의 열쇠는 전략이며, 생각하지 않으면 죽게 됩니다. 치명적인 환경을 통과하고, 길을 막는 모든 적을 처치하며, 전설의 Black Bow를 찾을 때까지 멈추지 마세요. 독특한 무기를 찾고 새로운 전략을 만들어보세요. 동굴의 어둠 속에서 적을 암살하세요. 적응하고, 살아남고, 정복하세요.

플레이 방법

. 매번 신중하게 움직이지 않으면 죽을 수 있습니다. WASD로 이동, SHIFT로 은신, F로 화살 종류 변경, SPACE는 행동 키(로프에서 떨어지기, 무기 획득 등). 추가 조작키는 설정 메뉴에서 변경할 수 있습니다.

개발자 업데이트

Feb 23, 2015 8:47pm

This update drastically changes gameplay based on feedback given to us in the comments section here on kongregate.

The biggest change is that now dying on normal difficulty will only result in you being forced to respawn one room back. This should allow players to make it through the game without rage quitting!

For players who want more of a challenge, we’ve created a ‘hardcore difficulty’. On hardcore, the game is much more like the original version, where you can only respawn at checkpoints.

Other significant changes include…
Hold to Crouch changed to Toggle Crouch
Press ‘C’ to cancel your weapons charge
Numerous various bug fixes

Hope you enjoy the new version! Let us know what you think!

댓글

0/1000
Toxo1 avatar

Toxo1

Jan. 13, 2015

18
0

"Your eyes and ears have adapted well. Perhaps you will live through the tutorial..." unless of course you accidentally let go of shift and get eaten by a rat. That would be unfortunate, idiot." :P

Shikamaru504 avatar

Shikamaru504

Jan. 13, 2015

11
0

I wish there was easy mode with unlimited arrows. This is too hard and annoying for me. I still gave it 3/5 because it seems like fine game. Or maybe I just suck at it.

DanielQuinnell
DanielQuinnell 개발자

We've now added a 'Casual' Difficulty that you might enjoy. We are still not so lax as to give you infinite arrows, but we've definitely made the game more accessible with things like increased health, increased move speed, and ammo staying in your inventory after you activate a checkpoint. Hopefully the game will better suit your playstyle now.

itsKeevee avatar

itsKeevee

Jan. 13, 2015

9
0

It's. So. Freaking. Hard. But really, its a lot of fun. Apart from a lot of slow traveling and some glitch deaths, very well done. The changing of the levels and the music that goes with it is perfect. It really feels like you're adventuring through a game. All of you who might quit at the beginning... get through it, it gets SO much more fun once you get past the 'Still Learning' room (I think that's it... its the one that has the pillar and the three rats beyond it). Oh, and HINT: Jump at the end of your grappling rope shot to get you that last edge before it disappears (thats the only way I got past that pillar)

DanielQuinnell
DanielQuinnell 개발자

Awesome. This is totally what we wanted to hear haha. If a few select people could have this experience, then it was all worth it! Just to address your one concern about the 'Still Learning' room. We tweaked that BRUTAL room with an update recently. There are still 2 ways to get past it, but the slower way where you simply collect arrows and kill the rats has been speed up considerably. However, the rope swing method still requires perfect timing and forethought.

Torbitt avatar

Torbitt

Apr. 08, 2015

4
0

The sound you make should act like waves and bounce off the walls and grow fainter.

DanielQuinnell
DanielQuinnell 개발자

I had that idea originally, but it was out of scope :P Maybe for Black Bow 2: Rise of the Pointy Things

Toxo1 avatar

Toxo1

Jan. 13, 2015

2
0

Hint: Activating a checkpoint means you go back to it, at the state you were in. Once set, I don't think you can "re-save" to save your progress. Did a bat room with rocks, left with 5 arrows, pressed Space at the checkpoint and went back to having 0 arrows. Frustrating.

DanielQuinnell
DanielQuinnell 개발자

From The Peasant - actually every time you get reset to 0 everything, no matter how you were when you first get to the checkpoint. From Daniel - We should probably put in a warning that asks if you are sure you want to activate the checkpoint, and explains that levels and enemies are reset. Thanks for the comment.