Dry Eternity RPG

Dry Eternity RPG

by Denegoth
버그 신고
게임 신고
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Dry Eternity RPG

평점:
3.0
출시일: September 17, 2011
최종 업데이트: September 18, 2011
개발자: Denegoth

Dry Eternity RPG의 태그

설명

몬스터로부터 세계를 구하세요! Dry Eternity RPG는 매우 단순한 턴제 RPG입니다(스토리는 기대하지 마세요, 오직 게임플레이만 있습니다). 다양한 몬스터를 물리치고, 세계를 구하기 위해 사악한 창조주(사실상 최종 보스이자 스토리에는 아무 영향도 없는 존재)와 싸워야 합니다. 게임은 스탯 기반이므로 튜토리얼을 읽고 전체적인 개요를 파악하는 것이 좋습니다. 참고: 혹시 엄청난 비판을 남길 생각이라면, 시간 낭비하지 마세요. 이 게임이 얼마나 형편없는지 저도 잘 알고 있습니다. "이 게임 별로고, 올리지 말았어야 해요" 정도면 친구에게 제 주장을 증명하는 데 충분합니다. 비판은 받아들이지만, 2년 반 전에 만든 이 게임에 대해선 더 이상 듣고 싶지 않네요.

플레이 방법

게임은 전적으로 마우스 클릭으로 조작됩니다.

개발자 업데이트

Sep 17, 2011 7:37am

Update 1: Bugs with the final boss and the Kongregate statistics fixed.

Update 2: Game Over screen length reduced from 30 seconds (What the heck?) to 10 seconds. Magic has been buffed, as previously it was quite useless.

Update 3: Dark has been adjusted to require the correct amount of mana. Curaga has had mana cost reduced.

Update 4: Autosave bug fixed.

Update 5: Flee chance doubled. “Back” button added to magic menu. “Next Level” number display fixed.

Update 6: Game over music now ends at the end of the game over screen.

Update 7: Credits updated

Updates 8: Skip button added to credits and game over sequence. Flee chance increased. Avatar of the Sun attacks far less slowly.

댓글

0/1000
zistorbar avatar

zistorbar

Sep. 19, 2011

71
2

yay, got more hp than the creator \^o^/ but nobody will care...

Denegoth
Denegoth 개발자

I am honestly surprised anybody would subject themselves to this game for that long, goddamn.

Infern0Hawk avatar

Infern0Hawk

Sep. 18, 2011

42
1

Multiple save slots would be nice so you could try out different builds without having to get rid of your old one.

gideon101 avatar

gideon101

Mar. 04, 2013

24
1

Also, tone down the sounds You've got them ridiculously loud. As for gameplay that all seems fine except the shops need some
transitionary items (something to buy between the starting gear and the expensive upgrades). People will feel more like they are accomplishing something if it doesn't take so long to make a purchase (which is important since you don't have a story).

punksush1 avatar

punksush1

Sep. 17, 2011

82
6

One last comment, the "rogue" archetype build seems underpowered, since there is no real benefit of attacking first when the damage is sub-par. Daggers should have crit,, evade, or extra turns. As of now speed is useless.

Aronmight avatar

Aronmight

Sep. 17, 2011

84
9

Its very simple yes, but it takes forever to get any good weapons and items, and combat is very boring. would like to see some more thought into the next game you make possibly, maybe better graphics or something. But for your first game u did better then most