DropClick
by FreyrH
DropClick
DropClick의 태그
설명
DropClick은 SameGame에서 영감을 받은 물리 기반 구슬 게임 프로토타입입니다. 이 게임의 목표는 연결된 구슬을 클릭해 이동 횟수가 다하기 전에 최대한 많은 점수를 얻는 것입니다. 추가 개발을 지원하고 싶다면 오른쪽 팁 자에 크레드를 기부해 주세요 :)
플레이 방법
2개 이상의 연결된 구슬을 클릭해 제거하세요. 클릭 1회는 1 이동으로 간주됩니다. 더 큰 그룹을 제거할수록 구슬당 점수가 더 높고 추가 이동도 얻을 수 있습니다.
개발자 업데이트
- Added tracking for additional statistics beyond the High Score… In case of badges :P
- Reworked the UI, compressed textures to reduce download size and added sounds for explosions and collisions
- Fixed High Scores not registering with kongregate when replaying the game.
댓글
Kordox
Apr. 09, 2012
Pretty much as others have stated, you need more information for the user. Just something saying which level you are at and how many connected is needed to gain more moves. And further you could either make a counter show how many percent of a level you have completed or a bar showing the same.
Maks
Apr. 07, 2012
I'm really liking it, the physics are great and the animation looks lovely, I would suggest adding different modes. An endless mode would be good as well as levels / bonus powerups.
dominator497
Apr. 04, 2012
I like the concept, but it needs to be taken to a better level in my opinion. I believe this game certainly needs levels, and progressing difficulty, but also I would enjoy seeing different maps, and perhaps allow for more than 5 maximum turns to be gained in certain instances. You have a great base of a good game though. keep it up.
darkrowan
Apr. 02, 2012
Overall a good start. You need to either made a smaller field, or ramp up the addition of new colors. I got to about 8000 or so with little difficulty and was bored.
orbit03
May. 23, 2012
Definitely would love endless mode.