Prismatis

Prismatis

by Frogmanex
버그 신고
게임 신고
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Prismatis

평점:
3.0
출시일: December 20, 2009
최종 업데이트: December 27, 2009
개발자: Frogmanex

Prismatis의 태그

설명

고정식 터렛을 이용해 다양한 적을 막아내세요. 적을 처치해 얻은 점수는 적을 놓치거나, 총알을 사용하거나, 업그레이드를 구매할 때 줄어듭니다. 점수를 현명하게 관리하세요. 0이 되면 게임 오버입니다. 이 게임은 Stride의 "Longest Lasting Game Contest"에 출품되었습니다. 문제가 있거나 피드백이 있다면 댓글이나 버그 리포트를 남겨주세요. 게임은 아직 개선의 여지가 있습니다.

플레이 방법

마우스로 조준하고 터렛을 쏘세요. 스페이스바를 눌러 일시정지 및 업그레이드 메뉴를 표시합니다. 포인트 관리를 잘 하세요.

개발자 업데이트

Dec 20, 2009 8:08pm

Update 12/27/09
- Added a confirmation message when returning to the title from in-game.
- Added explosion animations when enemies die.
Update 12/24/09
- Fixed a bug that played two music tracks simultaneously.
- Added a “Return to Title” button in the pause menu.
- Changed in-game music to a unique track created by misk. Check it out. =)

Update 12/23/09
- New “Achievements” statistic reporting in-game awards earned
- Added Sounds
- Berserkers’ speed lowered significantly
- Medium and Hard difficulties decreased

댓글

0/1000
jolunn avatar

jolunn

Dec. 29, 2012

7
0

Pick the middle about 1/4 from top, hold down fire. Upgrade one turret then another, on and on and on, get bored and find new game. bye bye

PixelHead777 avatar

PixelHead777

Aug. 31, 2012

6
0

It's intriguing, because the way to make things easier is to never do the one thing the game's based around: Color your turrets.

KillaKing13 avatar

KillaKing13

May. 26, 2012

15
2

You should tell us what the objective is when we click play, like a mini tutorial. also as many players have been suggesting BADGES!! and last but not least ~ a multiplayer lobby with different game modes would be really fun!!! Please +so he can see this :)

alexnobody avatar

alexnobody

Feb. 25, 2013

2
0

I like the concept, but a lot of things just don't feel right. Buying things costs LIFE of all things, and the upgrades don't feel very substantial. Changing color feels especially pointless since I can just stay gray and it's even better! Firing a gun makes a sound, but killing something doesn't. That makes it feel really empty to kill an enemy. Finally, this soft, minimalistic music just doesn't work for this kind of game. I don't feel like I'm defending against wave after wave of monsters! I feel like I'm playing a puzzle game or something. 2/5 for an interesting concept with a slow, dull execution.

Anrichan avatar

Anrichan

Dec. 23, 2012

2
0

A shooter game that penalizes you for shooting is a bit like a boxing game that objects to you striking your opponent - very strange. If there was some variety to the upgrades, it might be interesting, but other than the "Please don't shoot too much in our shooter game" mechanic, totally forgettable. Sorry.