DN8:Pulse
by GamingYourWay
DN8:Pulse
DN8:Pulse의 태그
설명
원작 '캐주얼' 탄막 슈팅 DN8의 인기 요소(진화하는 파워업, 경로 선택, 랜덤 사운드트랙 등)를 모두 담고, stage3D*를 활용해 한층 업그레이드했습니다. 이번 버전에는 잠금 해제 가능한 특전과 더 많은 도전 과제가 추가되었습니다. 파괴의 쾌감을 즐기세요. *게임은 대부분의 PC에서 원활하게 실행되도록 기본 30fps로 설정되어 있습니다. 그래픽 카드가 좋다면 옵션 > 그래픽에서 60으로 올려보세요.
플레이 방법
WASD / 방향키 / ZQSD / 마우스. P로 일시정지.
개발자 업데이트
PLEASE NOTE. Due to using stage3D ( GPU acceleration ) this game will not work perfectly on all machines due to how the Flash Player currently handles the GPU.
V1.1 Various minor fixes.
댓글
Ibuuyk
Jul. 09, 2012
So, this is exactly the same as the first game, except prettier and easier?
Basically, yes.
ascdef
May. 04, 2012
Short, but lots of fun. It would be nice to unlock the other stages after the end just to see the ship overpowered.
zgnumu
May. 05, 2012
The graphics have evolved, but the game-play has fallen apart. Yes this game looks great, and I respect the work that went into it, but it feels very disparate. The 3D background gives the game a totally abstracted sense of spatial movement in 3D while the engine fire on the player ship suggests "upward" movement, and then there's the geometric enemy movement. It's like the game can't decide which way to go. Pacing is also all over the place -- quite a few enemies travel faster than player bullets, and so does the player ship (via mouse control). The music is also less "driven", with lighter drums, and softer synth (I replayed DN8 to compare). By comparison, DN8 had abstacted graphics that freed it from spatial cohesion, had faster player bullets, and an overall more intense (thus fun) game experience -- something DN:8 Pulse lacks.
A really excellent review, thank you. - Just to elaborate on my reply, I don't agree with all your points, but this is what a good review should be, it should make the developer think. Reviews help all developers so much, and we all read all of them.
sinjin25
May. 06, 2012
The defense drones make grazing needlessly difficult; there's nothing more frustrating than rushing towards an easy bullet just to have it deflected. Especially on those rapid fire patterns. I could've gotten so many lives D':
5/5 regardless
Swings and roundabouts mate :) The defensive orbs are slightly over powered, they do too good a job, so making grazing harder is the way to balance that. I'm glad you enjoyed it though, thanks for the comment and for playing the game.
Andromedus
May. 02, 2012
Beautiful game!