Thrones of Fantasy

Thrones of Fantasy

by Hitokirin
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Thrones of Fantasy

평점:
3.6
출시일: June 16, 2014
최종 업데이트: June 24, 2014
개발자: Hitokirin

Thrones of Fantasy의 태그

설명

방치형 롤플레잉 게임

플레이 방법

전투를 통해 정상에 올라 왕이 되어보세요. +100% 드롭이 있다면 일반적으로 아이템을 찾을 확률이 2배가 된다는 의미이지, 매번 전투마다 반드시 아이템을 얻는다는 뜻은 아닙니다.

개발자 업데이트

Jun 20, 2014 9:38am

-changed how enemy is picked in higher areas

FAQ

Thrones of Fantasy란 무엇인가요?

Thrones of Fantasy는 Hitokirin에서 개발한 방치형 성장 RPG로, 영웅 팀을 구성해 몬스터와 싸우고 자원을 모으는 게임입니다.

Thrones of Fantasy는 어떻게 플레이하나요?

Thrones of Fantasy에서는 영웅을 수집하고 능력을 업그레이드하며, 자동 전투에 투입해 적의 물결을 물리치고 골드와 자원을 획득할 수 있습니다.

Thrones of Fantasy의 성장 시스템은 어떤가요?

Thrones of Fantasy는 영웅 레벨업, 장비 업그레이드, 그리고 온라인/오프라인 플레이에서 얻는 자원을 통한 다양한 팀 강화 방법을 제공합니다.

Thrones of Fantasy는 오프라인 성장 기능을 지원하나요?

네, Thrones of Fantasy는 방치형 게임으로, 플레이하지 않을 때도 영웅이 계속 싸우고 자원을 획득합니다.

Thrones of Fantasy는 어떤 플랫폼에서 플레이할 수 있나요?

Thrones of Fantasy는 Kongregate에서 무료로 즐길 수 있는 웹 브라우저 게임입니다.

댓글

0/1000
digitelanimefan avatar

digitelanimefan

Jun. 18, 2014

1444
21

Reorganizing for clarity: Wood: Bunnies & Killer Plants. Leather: Bunnies, and *rarely* rats. Coal: Birds, Slimes, and Phantoms. Iron: Crocodile, Bear. Limestone: Bats. Last crafting item is Callisite, dropped by Callisek's in the sky. Best bet for Copper: Ice area. Coal/Iron/Limestone, head to cave/swamp. Sky area gives this as well, but not as much limestone. Sky area also has Calliseks/Golems, but they are slow to kill.

barbas0trellas avatar

barbas0trellas

Jun. 18, 2014

553
7

I would like to suggest the addition of a map feauture where the player chooses the place he wants to fight( garden caves forest etc.) and the level slider will only make the enemies more difficult. More difficult enemies would have better drop rates for items specific to their respective areas. For example if you are fighting in the caves you can get more enemies that drop coal more frequently and if you are fighting in the forest you get enemies that drop more wood.

Suuljin avatar

Suuljin

Jun. 16, 2014

1025
17

Spells are unlocked at level 10. This is the time you get to add your Skill Points to them too. Skill points are NOT automatically allocated, they just aren't available until level 10. To unlock new spells, level up the previous one twice. On another note about spells, a toggle to set which of them are used in auto-combat would be nice.

turl avatar

turl

Jun. 16, 2014

1350
24

there should be a way to see achievements, current growth rates and how are the changes in items before/after upgrading .... anyway not bad game :)

anon9mous avatar

anon9mous

Jun. 16, 2014

853
27

Just some ways the game could be improved: 1: It'd be nice if the beginning said what strength, defense, etc does. 2: AUTOSAVE! (or at least a more accessible save button) 3: more ways to get income/more crafting things (just the shopkeeper seems silly, maybe you can build buildings with supplies, or help out other people). 4: Maybe a way to actually pick where your stat points are going. Other than those things, I can't think of anything wrong.

Hitokirin
Hitokirin 개발자

how you distribute your stat points at the start of the game is how you decide where your stat points go, it auto saves on level up and every 10 mins