Survival Idle

Survival Idle

by Hokage4354
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Survival Idle

평점:
3.5
출시일: December 22, 2013
최종 업데이트: July 17, 2014
개발자: Hokage4354

Survival Idle의 태그

설명

아름다운 밤이에요, 그렇지 않나요? 달빛이 주변을 조용히 비추고, 모닥불은 배경에서 부드럽게 타오르며, 부엉이 소리도 들리는 것 같아요! 이 평화로운 픽셀 아트 방치형 게임에서 야생에서 살아남는 것뿐만 아니라 번영하세요. 자원을 모으고 필요에 따라 업그레이드하세요.

플레이 방법

마우스 = 모든 상호작용. 게임이 어렵다면 오른쪽 하단의 링크를 클릭하면 자세한 블로그 안내글로 이동합니다.

FAQ

Survival Idle이란 무엇인가요?
Survival Idle은 Hokage4354에서 개발한 방치형 게임으로, 플레이어가 생존자를 관리하며 자원을 모아 오랜 시간 살아남는 것이 목표입니다.

Survival Idle은 어떻게 플레이하나요?
Survival Idle에서는 자원을 수집하고, 도구를 제작하며, 능력을 업그레이드해 점점 더 어려워지는 환경에서 생존하고 성장해야 합니다.

Survival Idle의 주요 성장 시스템은 무엇인가요?
Survival Idle은 자원 수집, 제작 업그레이드, 패시브 스킬 향상 등 다양한 성장 시스템을 통해 생존자가 점점 강해집니다.

Survival Idle에 오프라인 진행 기능이 있나요?
네, Survival Idle은 오프라인 진행을 지원하여, 플레이하지 않을 때도 생존자가 자원을 계속 모읍니다.

Survival Idle은 어떤 플랫폼에서 플레이할 수 있나요?
Survival Idle은 Kongregate에서 웹 브라우저로 무료 플레이가 가능해, 대부분의 컴퓨터에서 쉽게 접근할 수 있습니다.

개발자 업데이트

Dec 25, 2013 4:24am

(Announcement)

Hey y’all, If you’re still receiving these messages and haven’t blocked them yet I just wanted to give the heads up that this game will be completely relaunched in early January. As in, it’s going to be taken down and re-uploaded, which means I won’t be able to send out a mass message that it’s been re-launched so you’ll just have to keep checking back.

The game is going to have an entire new game mode prepared for the re-launch and we have several that we plan on developing overtime after the re-launch. The whole purpose behind the re-launch is that although I wanted to create an Idle game with an achievable ending, I also want Survival Idle to be the kind of Idle game you guys can keep coming back to, and at the moment it really isn’t that kind of Idle Game. With a new game mode to keep y’all busy as well as a new one coming out shortly after, along with the plan for implementing in-game achievements- I think we’ll definitely accomplish what we want. :)

Merry Christmas and Happy New Years to you guys! I hope you spend the holidays with loved ones and have a great and cheerful time as a whole.

With Christmas Cheer,
Hokage4354

댓글

0/1000
vovillia avatar

vovillia

Dec. 23, 2013

247
5

Long night, eh?

mcgen7 avatar

mcgen7

Jan. 04, 2014

297
7

The 0 looks to much like an 8, if you could change that that would be nice

Hokage4354
Hokage4354 개발자

(Commenting on highest rated comment for visibility) To anybody who has contributed to the 75k+ plays this game has- thank you from the bottom of my heart. When I released this game, and then stopped working on it when I did, I honestly didn't think nearly this many people would have played this game after the fact. I do apologize to anybody who was really looking forward to an idle game that receives frequent updates and additions (Which was originally intended). At the time I wasn't able to continue working on it, and have long since abandoned it. It means a lot to me that you took the time to play my game, it truly does. If you would like to stay in contact with me or talk for any reason, my facebook URL is also Hokage4354. Thank you once again, and enjoy the game and the rest of your day. :)

theblade180 avatar

theblade180

Jan. 01, 2014

170
6

Are you planning on expanding the game? It's awfully short...

Hokage4354
Hokage4354 개발자

Short answer: Yes! We have a relaunch planned for this month.

propane_mailbox avatar

propane_mailbox

Jan. 29, 2014

191
7

So I've never played this before and it automatically prompts me to continue. When I press no and confirm on the following prompt, it sticks at 'New I see... welcome.'

Popperian avatar

Popperian

Dec. 23, 2013

205
10

Ooohh, nice references to Nintendo culture! :)

I am very happy to have found this gem in the "Recent games" section. Very amusing to play, and the soundtrack is incredibly relaxing. Right now I'm waiting for my Angry Owl to rack up resources so I can buy the next suit (the Ghillie Suit is not powerful enough; it takes a while to get the resources required to upgrade it!).

I do have one complaint, though: it is very annoying to see that "maximum capacity reached" screen all the time. My suggestion is that you only show that pop-up to players ONCE, so they realize that they have a cap and that it can be upgraded. After that, just change the color of the resource's number display once the cap is reached, or something.

This game totally deserves a 5/5 from me!

feartehstickman
feartehstickman 개발자

Thank you for your kind words! We're going to be changing the "Resource cap" reached message so that it isn't as annoying to the player. Thanks for your feedback. Edit: Your suggestions have been implemented almost exactly, thanks.