Tap Cats - Idle Warfare

Tap Cats - Idle Warfare

by KemojoStudios
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Tap Cats - Idle Warfare

평점:
3.9
출시일: January 19, 2016
최종 업데이트: June 17, 2016
개발자: KemojoStudios

Tap Cats - Idle Warfare의 태그

설명

방치, 탭, 그리고 수집으로 K.R.I.M.E.를 무찌르세요!

플레이 방법

고양이들을 클릭해 K.R.I.M.E.를 물리치세요.

FAQ

Tap Cats: Idle Warfare란 무엇인가요?

Tap Cats: Idle Warfare는 Kemojo Studios가 개발한 방치형 클릭커 게임으로, 고양이 영웅 팀을 모아 적과 싸우고 레벨을 진행하는 게임입니다.

Tap Cats: Idle Warfare는 어떻게 플레이하나요?

Tap Cats: Idle Warfare에서는 고양이 영웅을 수집하고 업그레이드하며, 탭으로 적을 물리치고 팀이 강해질수록 전투가 자동화되는 방치형 게임입니다.

Tap Cats: Idle Warfare의 성장 시스템은 무엇인가요?

Tap Cats: Idle Warfare는 영웅 레벨업, 업그레이드, 신규 고양이 수집 등을 통해 팀을 강화하고 더 강한 적의 물결에 도전할 수 있습니다.

Tap Cats: Idle Warfare는 오프라인 진행이 가능한가요?

네, Tap Cats: Idle Warfare는 오프라인 상태에서도 보상과 진행이 가능해, 진정한 방치형 게임입니다.

Tap Cats: Idle Warfare는 무료인가요, 어떤 플랫폼에서 플레이할 수 있나요?

Tap Cats: Idle Warfare는 무료로 플레이할 수 있으며, Kongregate 플랫폼의 웹 브라우저에서 이용 가능합니다.

댓글

0/1000
Dracano avatar

Dracano

Dec. 15, 2015

11
0

Sad, everything got nerfed, and is now all RNG based, and requires every cat to be on the field. Thanks for the gameplay when it was good. Good luck

Tremir avatar

Tremir

Dec. 13, 2015

209
22

so, in addition to pushing prestige to 150 and effectively removing the prestige cats, you also removed diamond drops from bosses after prestiging?
I honestly don't see how this is playable. If you got lucky and drew decent cats from the boss dropped boxes, you're golden. if not, screw you, play 3 days per prestige and hope the next uncommon box you buy gives a decent drop. really not sure I'll keep playing this now.

stonedge avatar

stonedge

Dec. 13, 2015

208
23

You had the potential for a really nice idle game, but all of these recent changes just seem greedy. In the previous version, progress was slow but still enjoyable, now the progress is so slow that I don't find it enjoyable any longer.

jokol27 avatar

jokol27

Jan. 24, 2016

62
8

i cant watch the movies

Tryko avatar

Tryko

Dec. 06, 2015

108
17

Visually the game is great but the gameplay itself is tedious (slow progression, dependance on manual input, overkill losses, slow attack speed, ...) and lacking (get to 100, get more heroes, repeat). What I like is the cat system. However, most of them are useless and clutter the game up. What bothers me the most right now is 1. no reason to progress past 100 2. idling is extremely weak (crits make far too much of a difference in damage output and they must be utilized manually or via script / autoclicker) 3. early game play is too slow. - Fix the core gameplay and then work on more features. Compare the gameplay of this idle game to Clicker Heroes and Tap Tap Infinity. Right now it is similar but much worse. Either copy their superior gameplay or distance and distinguish yourself from them.