Babelita

Babelita

by Kuupu
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Babelita

평점:
2.9
출시일: January 08, 2014
최종 업데이트: January 11, 2014
개발자: Kuupu

Babelita의 태그

설명

*바벨리타*는 예쁜 별에게 사랑에 빠졌지만, 그 별은 하늘 높이 떠 있습니다! *바벨리타*가 꿈의 탑을 올라 사랑하는 별을 만날 수 있도록 도와주세요! *바벨리타*는 Ludum Dare 48 행사에서 72시간 만에 개발된 플랫폼 게임입니다.

플레이 방법

A와 D로 이동을 조작하세요. 스페이스바로 점프합니다. 바벨리타는 한 번에 하나의 파워업만 사용할 수 있으며, 탑 꼭대기에 도달할 때마다 새로운 파워업이 해제됩니다. 이 게임에는 체크포인트가 없습니다!

댓글

0/1000
gorilla8 avatar

gorilla8

Jan. 08, 2014

4
0

how about arrow keys for controls? Never a fan of wasd

Kuupu
Kuupu 개발자

You are not the first one who says that, we are going to include arrow keys on a update Thanks for the feedback

bbarrans avatar

bbarrans

Jan. 10, 2014

6
0

Needs checkpoints/save spots

Kuupu
Kuupu 개발자

actually the game is pretty short, you can finish it in something about 3 or 4 minutos that's why we decided to don't include checkpoints in the game maybe someday we could make an extended version with checkpoints thanks for your feedback! =D

wheelofjeopardy avatar

wheelofjeopardy

Jan. 17, 2014

4
0

I understand that the game is short, but still even playing for a minute then dying and having to redo everything from the beginning doesn't give me much incentive to play the game all the way through. It may be only three or four minutes long, but it extends quite a bit when a trap you weren't expecting kills you off and you have to do it all over again, again.

Kuupu
Kuupu 개발자

you really got a point! thanks for the feedback =D

Fxie avatar

Fxie

Jan. 08, 2014

2
0

Very short and simple, but loved it nonetheless. Those were a nice 6 minutes.

Kuupu
Kuupu 개발자

we made this game during the event Ludum Dare, during 72 hours, so we had to rush the main features and let the level design really small, sorry for that! And thanks for your feedback =D

Lady_Germaine avatar

Lady_Germaine

Jan. 11, 2014

1
0

Hey. I noticed the graphics settings are a bit messed up. Have you made sure you kept in-game sprites in the same proportion as your original images and made sure you set the filter mode to 'point'?

Kuupu
Kuupu 개발자

somehow it happened in the last version, we check it, thanks for the feedback! =D