Idle Planet
by Luts91
Idle Planet
Idle Planet의 태그
설명
방치형 게임에서 당신의 행성을 진화시켜 우주 최고의 행성으로 만드세요!
플레이 방법
행성 클릭으로 포인트 획득, 업그레이드 클릭으로 시간당 포인트 획득. 더 자세한 설명은 Gustavo6046이 만든 위키에서 확인하세요: . http://simulation-idle-planet.wikia.com/wiki/SImulation_Idle_Planet_Wiki
FAQ
아이들 플래닛(Idle Planet)이란 무엇인가요?
아이들 플래닛은 Luts91이 개발한 방치형 게임으로, 행성을 관리하고 진화시키며 자원을 생성하고 업그레이드를 해나가는 게임입니다.
아이들 플래닛은 어떻게 플레이하나요?
시간이 지남에 따라 에너지와 다양한 자원을 생성하고, 이를 사용해 업그레이드를 잠금 해제하며 행성을 성장시키고 변화시킵니다.
아이들 플래닛의 주요 성장 시스템은 무엇인가요?
자원을 모아 업그레이드에 투자하면 새로운 기능이 열리고, 자원 생산량이 증가하며, 행성의 외형도 진화합니다.
아이들 플래닛은 오프라인 진행이 가능한가요?
네, 아이들 플래닛은 오프라인 진행을 지원하여, 플레이하지 않을 때도 행성이 자원을 계속 생성합니다.
아이들 플래닛은 어떤 플랫폼에서 플레이할 수 있나요?
아이들 플래닛은 브라우저 기반 방치형 게임으로, Kongregate 등 온라인 사이트에서 플레이할 수 있습니다.
개발자 업데이트
I added a Link to my new Game.
Now i will start to develop the sequel for Idle Planet! Thanks for all your feedback, your ideas will be used
댓글
BigKane2004
Mar. 02, 2014
Another upgrade for the cursor would be nice, like raising the radius for clicking.
MoratGurgeh
Feb. 27, 2014
Wow. A bit clearer explanation of what things do would be nice (and maybe separate the points upgrades from the functional upgrades), but...just wow. Only thing I'd like to see added is hotkeys for the 6 'painters' (humidity to civility) so that you don't have to lose your pixel (or zoom out) to select a different one. Pretty darn realistic looking worlds, too. 5/5 and faved. I'd love to see this continue to be developed.
robocatssj3
Jul. 09, 2019
It's a nice game, but I want things like to ability to mess with other planets in my solar system which are randomly generated. And maybe to ability to zoom out further to see a moon that the humans can colonize all the way in the futuristic era.
w3r3r4bb1t
Feb. 27, 2014
Very nice and fun simulation / idle game, but certainly need some tweaking. The main issues I run into so far: during the early stage of the plant if grass is not enabled, sand mountains (like places above 200m) can turn into water and part of the ocean permanently. that is kinda funny. And the suddenly (and permanently) vanishing continental flora. (this maybe related with both fertility and air quality being above / around 95%, at least this is when most of my flora has disappered). Nonetheless favd for the time to see how it turns into an awsome game.
yea that was meant to be a natural way to create rivers, but as it is causing to much problems i disabled it now. the flora is decaying when there is to much population with small civility (because they are logging the trees) i slowed that down in the last update
arigold16
Feb. 28, 2014
Just so it is in one place: The type of village/city you have is determined by the civility rating for that spot. Civility increases naturally up to a cap based on what the spot is, or you can increase it with the civility clicker. Villages form based on your intelligence skill. If you wait long enough, villages can naturally reach a cap of 100 civility, or you can click them up. At 100 civility, the village turns into a City. Cities have a civility cap around 980 and don't seem to ever naturally go above that. If you click them up over 1000 they turn into Modern Cities. Modern Cities cap around 9300-9700, depending on the spot. If you click them over 10000 (I had to go up to 10300 to make it work) they turn into Future Cities. The higher cities give you more points for the city, plus faster population growth.