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Pixels filling Squares DX

Pixels filling Squares DX

by Moczan
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Pixels filling Squares DX

평점:
3.9
출시일: August 31, 2017
최종 업데이트: March 14, 2018
개발자: Moczan

Pixels filling Squares DX의 태그

설명

픽셀이 천천히 사각형을 채워가는 모습을 감상하세요, 디럭스 에디션

플레이 방법

마우스만 사용, 자세한 설명은 게임 내에 있습니다.

개발자 업데이트

Dec 17, 2017 6:41am

I’ve uploaded a fix for the loading issues some players had since Friday. There will be a break in content patches for some time now, as I’m working on a new ‘version’ fixing most problems the game has right now. tl;dr; your save files will be 100% compatible, more info here https://www.patreon.com/posts/future-of-pixels-15886226

FAQ

Pixels Filling Squares DX란 무엇인가요?

Pixels Filling Squares DX는 Moczan이 개발한 퍼즐 게임으로, 그리드에 픽셀을 채워 레벨을 완성하는 게임입니다.

Pixels Filling Squares DX는 어떻게 플레이하나요?

Pixels Filling Squares DX에서는 사각형 안에 픽셀을 전략적으로 배치하여, 외곽선 모양을 완전히 채우는 방식으로 퍼즐을 풉니다.

Pixels Filling Squares DX의 개발자는 누구인가요?

Pixels Filling Squares DX는 Moczan이 제작했습니다.

Pixels Filling Squares DX의 주요 특징은 무엇인가요?

이 게임은 점점 더 어려워지는 그리드 기반 퍼즐, 독특한 비주얼 스타일, 특정 영역을 픽셀로 채우는 직관적인 조작이 특징입니다.

Pixels Filling Squares DX는 어떤 플랫폼에서 플레이할 수 있나요?

Pixels Filling Squares DX는 Kongregate를 지원하는 웹 브라우저에서 온라인으로 플레이할 수 있습니다.

댓글

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seihoukei avatar

seihoukei

Dec. 23, 2017

237
3

The game really needs "Buy max" button :

DmasterD avatar

DmasterD

Nov. 03, 2017

248
7

It would be nice too if you have an option to hide all the zoom levels except for the first 4 and the last. So you'd see 1,2,3,4,9 for example.

OneLeggedRhino avatar

OneLeggedRhino

Sep. 15, 2017

572
20

Why progression slows: Every 25 gens you buy, production doubles, and cost increases x32. (Cost doubles every 5 gens.) That's an incredibly steep wall, so grinding isn't an option. That leaves Prestige. Prestige cost doubles every 10 Prestige points, and when upgrades cost 10 or 20 Prestige points, each upgrade costs 2x or 4x what the previous one cost. When an upgrade gives +5 to one Gen, that doesn't make a measurable impact on production, but purchasing that upgrade DOUBLES the cost of the next upgrade. To balance it, think about how much impact you want per upgrade, then make Prestige costs go up in line with that. Example: +25 to a Gen doubles that gen's production, which is +20% overall production, so if all Tier 3 upgrades were in line with that, then a smooth progression would have Prestige cost go up around 30% every 10 points, or about 2.5% per level (down from 7% now). Hope that sparks some ideas, and thanks for a fun minimalist game! (BTW I pitched in on your Patreon.)

Annatar_LoB avatar

Annatar_LoB

Sep. 04, 2017

406
14

I think it'd be awesome to add 'total pixels per second' and 'total generators' counters. Just an idea.

azerazerazer avatar

azerazerazer

Sep. 02, 2017

621
26

You should REALLY increase the offline boost gain, because getting 8 minutes for 9 hours offline isn't enough !