Talesworth Adventure: The Lost Artifacts

Talesworth Adventure: The Lost Artifacts

by MrJinx
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게임 신고
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Talesworth Adventure: The Lost Artifacts

평점:
3.8
출시일: April 19, 2012
최종 업데이트: June 01, 2012
개발자: MrJinx

Talesworth Adventure: The Lost Artifacts의 태그

설명

Talesworth Kingdom has been overrun by Boneyard’s evil minions. You have been tasked to guide Questy, our brave (and dim-witted) hero, through 40 challenging levels in this unique puzzle adventure. Find all three ancient artifacts and discover the secret entrance to Boneyard’s lair!

플레이 방법

SOUND
Sound is a 3-way toggle to control music, sound effects, and mute all.

HOW TO PLAY
Questy’s speed can be increased with the speed button in the sidebar with the >> symbols. Get your complete adventurer training in-game.

SAVING
Game auto-saves.

See my other games at Talesworth.com

개발자 업데이트

Mar 27, 2012 11:17am

Update 1.1.2 – Removed a loot bag from both Deadly Loot and Last Line of Defense. This probably disrupts some Platinum solutions. I posted the reasoning on my blog (Talesworth.com).
Update 1.1.1 – Made the map icon for Platinum a bit more differentiated from Silver.
Update 1.1 – Added achievement for Platinum scoring. Number of platinum rooms is tracked on the Feat of Heroism. Re-run previous platinum solutions to record them.

FAQ

Talesworth Adventure: The Lost Artifacts란 무엇인가요?

Talesworth Adventure: The Lost Artifacts는 MrJinx가 개발한 퍼즐 어드벤처 게임으로, Questy라는 캐릭터를 아이템 배치로 유도해 던전 레벨을 클리어하는 게임입니다.

Talesworth Adventure: The Lost Artifacts는 어떻게 플레이하나요?

그리드 맵에 금화, 문, 함정 등을 전략적으로 배치해 Questy가 안전하게 출구에 도달하고, 전리품을 수집할 수 있도록 퍼즐을 풉니다.

Talesworth Adventure: The Lost Artifacts의 주요 성장 시스템은 무엇인가요?

레벨 기반 진행으로, 각 스테이지마다 새로운 기믹과 점점 복잡해지는 퍼즐이 등장합니다.

Talesworth Adventure: The Lost Artifacts의 독특한 기능은 무엇인가요?

단일 경로 퍼즐링, 유머러스한 스토리, 논리적 사고가 요구되는 수작업 레벨 등 손놀림보다 두뇌 플레이가 강조됩니다.

Talesworth Adventure: The Lost Artifacts는 어떤 플랫폼에서 플레이할 수 있나요?

Kongregate 등에서 즐길 수 있는 브라우저 플래시 퍼즐 게임입니다.

댓글

0/1000
SgtWantCuddles avatar

SgtWantCuddles

Apr. 19, 2012

1800
56

I love the seamless transition from level to level - it makes you feel like you're actually journeying, instead of just solving Puzzle #1, Puzzle #2, and so forth. Love the varying difficulty, too. Thanks for another great game!

MrJinx
MrJinx 개발자

Thanks, the seamless transition concept was one of my first design decisions, it's great hearing that people are digging it. It sounds like you've played my earlier stuff, I just added a mailing list at talesworth.com, hop on to get updates about my next game :D

isk8bits avatar

isk8bits

Apr. 19, 2012

1319
47

now that i have played the game i can say im completely satisfied with the additions. I love that when you replay a room all of your previously placed objects stay on the field. The addition of stars for not using too many objects is great its driving me insane but its great, and lastly the new enemies you lure with meat adds some good challenge to the game great job MRJINX

MrJinx
MrJinx 개발자

Glad you're liking the additions!

Chicbling avatar

Chicbling

Dec. 29, 2015

184
5

I've noticed from both games, the person who wrote these arrows in the ground definitely does not have the best interests of poor little Questy at heart.

Edwood avatar

Edwood

May. 10, 2012

529
20

I'd also like to know if all the rooms are platinum-able. I guess not, cause some early lvls are so simple it seems impossible to find a way to do it. So it's a little hard to enjoy trying lvls that are impossible for hours. So far i found 13 platinum... it'd be great to have a hint ingame of what lvls are doable this way.

I can give the list of lvls I managed to platine so far :

- Simple Green
- Up the mountain we go
- Whelps have wing
- Veiled retreat
- The treasure chamber
- Someone must be trap happy
- A cave with some chaos
- The sweet lure of meat
- Her high royalness, kro'la
- Uh oh, no loot bags
- A little help from my friends
- The chamber of souls (extremely hard !)
- The Final confrontation

mandelion avatar

mandelion

Apr. 19, 2012

1281
73

Just follow the gold, I mean when has money ever led a man astray?