Cyber Chaser
by SilenGames
Cyber Chaser
Cyber Chaser의 태그
설명
달리고, 점프하고, 슬라이딩하고, 쏘는 중독성 강한 러너 게임! 미션을 완료하고 무기를 해제하며 다양한 업그레이드를 구매하세요. Joyride Jetpack의 흥미진진한 게임성과 Contra의 미친 올드스쿨 액션이 결합되었습니다. 무한한 재미가 기다립니다!
플레이 방법
UP 또는 클릭: 점프. 공중에서 UP 또는 클릭: 더블 점프. DOWN 또는 SPACE: 슬라이딩. 공중에서 DOWN 또는 SPACE: 스톰프 공격
FAQ
Cyber Chaser란 무엇인가요?
Cyber Chaser는 SilenGames에서 개발한 무료 플레이 무한 러너 슈팅 액션 게임으로, 플레이어가 임무를 완수하고 적과 싸우는 미래형 배경의 게임입니다.
Cyber Chaser는 어떻게 플레이하나요?
Cyber Chaser에서는 달리는 캐릭터를 조작해 점프와 슬라이드로 장애물을 피하고, 자동으로 적을 공격하며 코인과 업그레이드를 모아 나아갑니다.
Cyber Chaser의 성장 시스템은 어떤가요?
Cyber Chaser는 무기 해제 및 강화, 캐릭터 능력 향상, 퀘스트 완료 등 다양한 업그레이드 시스템을 통해 점점 더 어려운 스테이지를 돌파할 수 있습니다.
Cyber Chaser의 주요 특징은 무엇인가요?
Cyber Chaser는 빠른 속도의 무한 러너 게임플레이, 다양한 무기와 파워업, 보스전, 데일리 도전 과제, 그리고 지속적인 업그레이드가 특징입니다.
Cyber Chaser를 오프라인이나 모바일에서 플레이할 수 있나요?
Cyber Chaser는 주로 PC에서 온라인으로 즐기는 브라우저 기반 플래시 게임이며, 오프라인 진행이나 전용 모바일 버전은 제공하지 않습니다.
개발자 업데이트
v1.2.2
- You can use Rocket launcher as primary weapon
- “Get Ready” screen have a “Back” button
- “Level Up” screen is speed upped
- Weapon equip bug is fixed
- Other minor bugs is fixed
댓글
takahmasak
Oct. 12, 2013
If you make a sequel, remove the boss' ridiculous explosion duration. We've seen it once, and in survival it's impossible to find yourself let alone know if you're falling into a pit/spikes. One small explosion, and a large 1000 or whatever coin would suffice.
Germanicvs
Sep. 27, 2013
Great game, but eventually the greatest challenge becomes not being able to see your character or the surroundings because of all the coins/gems...
warm0nger
Sep. 28, 2013
Nice game. But the endgame is very cluttered. I've played 21K ft in suvival and I did not know what I was doing. When fighting bosses I was constantly pressing up, unabled to collect weapons/keys/support items, because I did not know where I was.
Please add an option to hide fuel, gems and cash. That would help alot.
pinguin333
Sep. 28, 2013
This quickly turns from a fun side-scroller into a there's-so-much-stuff-on-my-screen-I-can't-see-what-I'm-doing-and-it's-making-me-lag-like-crazy trainwreck. Quality toggle and gem/coin/fuel transparency or smaller icons please.
Thanks for feedback. Coins became smaller in version 1.2. Unfortunately quality toggle does not work, because all graphics in bitmap, not vector.
knewred
Oct. 01, 2018
This game is the perfect example of why visual design is important in a game. After a while the game becomes impossible to see, as other people have mentioned- even in early stages, the excessive effects make it hard to keep track of what's going on. The artist for this game was a good sculptor but really needs to learn a bit of colour theory: when everything's saturated and glowing, it makes nothing stand out or look important. The coin-and-gem problem wouldn't actually be so bad if the colours weren't so bright and didn't clash so much- as it is, the player has nowhere for their eyes to rest: it feels sort of like walking into a bright room after sitting in darkness for a while, and has the same sort of effect on your perceptive ability. I've got the badges, and now I'm going to have a break from the computer until my eyes stop hurting. I'd really like this game if it wasn't for the visual bombardment, but unfortunately the issue is bad enough that I really don't want to continue.