Bloodline Legacy

Bloodline Legacy

by TickbirdGames
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Bloodline Legacy

평점:
3.6
출시일: August 26, 2015
최종 업데이트: October 29, 2015
개발자: TickbirdGames

Bloodline Legacy의 태그

설명

당신만의 가문을 시작하고, 스킬을 개발하며, 모험을 떠나세요. 그리고 부와 지식을 후손에게 물려주세요! Bloodline Legacy는 퀘스트를 완료하고, 경험치를 얻으며, 할아버지보다 더 강해지는 방치형/증가형 게임입니다.

플레이 방법

새로운 기능: Shift 키를 누르면 10레벨, Ctrl 키를 누르면 100레벨을 한 번에 구매할 수 있습니다! - 가문 특성을 선택하세요. - 첫 번째 스킬을 고르세요. - 훈련을 시작하세요!

개발자 업데이트

Oct 29, 2015 2:02pm

Bloodline Legacy 0.4.1

BUG FIX! You now have access to all the artifacts! We also changed the way the trainer and artifact selection menus work, hopefully for the better!

FAQ

Bloodline Legacy란 무엇인가요?

Bloodline Legacy는 Tickbird Games가 개발한 방치형 인크리멘털 게임으로, 왕가의 혈통을 관리하며 세대를 거쳐 강력한 왕조를 건설하는 게임입니다.

Bloodline Legacy는 어떻게 플레이하나요?

Bloodline Legacy에서는 골드를 생산하고 모으며, 영웅을 모집하고, 후계자를 훈련시키며, 전략적인 선택을 통해 왕국을 발전시키고 혈통을 확장합니다.

Bloodline Legacy의 주요 성장 시스템은 무엇인가요?

Bloodline Legacy는 세대 교체, 영웅 업그레이드, 후계자 훈련 및 승진, 그리고 프레스티지(혈통 시스템)를 통한 리셋과 가속 성장 시스템이 특징입니다.

Bloodline Legacy는 오프라인 진행을 지원하나요?

네, Bloodline Legacy는 오프라인 진행을 지원하여, 게임을 하지 않을 때도 자원을 획득하고 발전이 계속됩니다.

Bloodline Legacy가 다른 방치형 게임과 차별화되는 점은 무엇인가요?

Bloodline Legacy는 세대를 거치는 혈통 관리와 방치형 게임플레이, 영웅 모집이 결합된 점이 특징입니다.

댓글

0/1000
power887 avatar

power887

Sep. 14, 2015

228
3

Honestly i think once we get to the end of the tree we should be able to choose another path

TickbirdGames
TickbirdGames 개발자

That might be interesting... we are considering several further changes to the Quest system if it isn't working in it's current form.

BoneyBoy avatar

BoneyBoy

Aug. 30, 2015

173
5

A few updates that would help: 1) XP per second listed on each skill. 2) Seeing beforehand the links between skills. 3) Updating the costs when holding shift/ctrl to what the 10x and 100x would be. 4) Rounding up when holding shift/ctrl, so if you have 63 and shift+click you'll end up with 70. 5) Highlighting which skill will give you the most XP per second per XP spent. 6) Automatically questing and holding the rewards to claim manually. 4/5 so far

TickbirdGames
TickbirdGames 개발자

Thanks for your input! 1) We do plan on having XP per second, but probably not this week. 2) Already working on that... should be pretty simple to get in as we already show which skills feed into the hovered skill before you select it 3) Yep, working on that today 4) That is a great idea! I'll see if we can sneak that in 5) We hadn't thought of that, but it is definitely a possibility. 6) We might not completely automate questing, but holding the rewards would be an interesting design. We do have a new design for the quest system that will make it much more usable.

HazePolaris avatar

HazePolaris

Nov. 01, 2015

72
2

Artifact problem is still there. Shows 4 available to be purchased but I have them all. Also, with family traits, please make it not close out the menu after each trait selection. This makes using 100+ LP very annoying. Also, it would be great if the traits were color coded based on what they do (XP Cost, XP Speed, etc)

bad1aj avatar

bad1aj

Sep. 14, 2015

145
6

With the new quest system, you should be able to at least redo quests you've already done to get the rewards from them again and again. Also, it should display how much money one gets from them, so one knows which is better.

TickbirdGames
TickbirdGames 개발자

Redo-ing quests is something we are looking into. The fixed quest path length is turning out to be a bigger issue than we had originally thought it would be. We now have quests up to level 300, but I know you guys will tear through those quickly!

blacksythe avatar

blacksythe

Sep. 10, 2015

7
0

Nearly filled out all the family traits. Progression seems very limited and also very linear once you reach this point each upgrade making almost no difference to gains in both quest completion time (i understand this is currently being reworked) and skill progression.

A few things I would like to see.

1. Quests that unlock at a certain skill level not just character level. *Pending new quest system review
And quests that unlock on completion of quests offering greater rewards and removing the temptation to just do the lvl 5 quest

2. Higher tiers of family traits only unlocked after gaining a certain total number of legacy points and after completing certain objectives e.g. having 100 total LP and completing the intelligence circle of traits unlocks tier 2 of intelligence traits.

TickbirdGames
TickbirdGames 개발자

We have re-built the quest system completely now, hopefully addressing some of your concerns. We are also working on a trait board update that will expand the trait system significantly. Thanks for your feedback!