Princess Rush

Princess Rush

by V4lesti
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Princess Rush

평점:
3.0
출시일: May 25, 2014
최종 업데이트: May 25, 2014
개발자: V4lesti

Princess Rush의 태그

설명

공주를 고대의 의식을 위해 납치했습니다. 수백 명의 영웅들이 그녀를 구하러 옵니다. 하수인을 소환해 그들을 처치하고 영혼을 수확하세요! 유닛을 커스터마이즈하고, 아무도 성에 도달하지 못하게 하세요.

플레이 방법

영웅이 성에 도달하지 못하도록 하세요. 소울 포인트(SP)를 사용해 하수인을 소환하고 영웅을 처치해 더 많은 소울 포인트를 얻으세요! 각 영웅과 하수인마다 강점과 약점이 다릅니다. 하수인을 업그레이드하고 더 많은 유닛을 잠금 해제하세요!

개발자 업데이트

Jun 3, 2014 1:50pm

v2.1.0 Changelog
- next wave information now displayed below health bar
- version number showing in context menu
- context menu has been cleaned of default items
- bugfixes :
- under certain conditions, one could lose a stage and still be rewarded one star (thus unlocking the next stage). This is fixed.

댓글

0/1000
Dragon_77 avatar

Dragon_77

May. 26, 2014

7
0

It's a great framework, but it's horribly imbalanced. Max upgrade either ghosts or wizards, and just spam them in all the spaces will carry you through everything. Which, of course, means you use wizards, because they're cheaper, have higher DPS, and all the same defensive perks, with a longer range. There is also nowhere we can go to determine what any of the unit stats actually mean. HP is obvious, but what is DPS? Damage per strike, or is it actually damage per second? We can assume that DEF is for physical damage, and that RES is for magic damage, but what do the numbers actually mean? And is Luck supposed to be crit chance? It's incredibly unclear. The relationships are also very unclear between physical and magical damage. The game tip popups clearly explain that there is a difference, but not what the difference is. And, going back to game balance, it proves to be utterly irrelevant. Again, it's a great framework, but it needs some pretty extensive tweaking.

KerakDragon avatar

KerakDragon

May. 25, 2014

7
1

V4lesti maybe give the new unit at the end level instead the start the next one so we can upgrade it instead retry and upgrade.it. Nice game but too easy only need max best unit and spawm it.4/5

Nameless84 avatar

Nameless84

May. 25, 2014

5
1

ghost are overpowered.... just need 1 gargoyle infront and 4 ghosts (both fully upgraded) behind to win all battles easily

killerwakka01 avatar

killerwakka01

May. 27, 2014

2
0

to easy

Sierrajeff avatar

Sierrajeff

May. 25, 2014

7
2

Too easy, and the bonuses from early calls are too high - spend most of my time hovering over the call button. Not sure what gargoyles are for; had consistent wins with just skeletons and ghosts.