Mystery Temple
by VMaxxx
Mystery Temple
Mystery Temple의 태그
설명
신전의 어두운 비밀을 밝혀내고 고대 왕들의 모든 보물을 찾아보세요. 신전의 비밀을 풀려면 레벨 내 모든 보석을 모아야 합니다.
플레이 방법
같은 색의 오브젝트 3개를 연결해 보석을 해제하세요.
댓글
dnevill
May. 29, 2014
Gotta agree. This could have a novel footprint on match-3, mechanics are brilliant. But the gameplay depth demands more intentional level design, all the random generation doesn't fit here like it does on match-3 games with much simpler mechanics. Some hand-built design and some curbing to the random distributions would do wonders here
splungefreak
May. 27, 2014
Great game, thanks for making the point that it's possible to be creative even in classic game settings as match3. Kudos!
pacer213
Jun. 11, 2014
I concur with the general consensus.
Piece generation is too random. I have spent over twenty minutes placing around 70+ pieces and losing a level only to restart and finish it in a dozen or so.
Finally got frustrated enough to quit for now because a piece spawned inside a wall on level 15 preventing me from ever winning because no blocks can ever slide near the gem.
tcharliz
May. 27, 2014
Almost good ! when i started playing, i thougt that the idea was amazing !!it's a very very good idea for a match 3. But why a random starting game ?! In later levels, almost everything depends on your luck in the beggining (you can even start some levels that solve themselves without you doing anything, that shouldn't happen...) I think it could be a top rated match3, with a little more animations maybe. 4/5.
mistermoray
May. 28, 2014
I love the concept and design, but it's a little too RNG-heavy. Going entire rounds without a "practical" move is kinda frustrating.