Space Incident
by Vogd
Space Incident
Space Incident의 태그
설명
화성에서 지구 사이 우주선에서 두 명의 우주비행사와 한 명의 UFO 연구가가 등장하는 인터랙티브 스토리입니다. 우주비행사와 대화하고 답변을 선택하세요. 당신의 선택이 그들의 운명을 좌우합니다! 10가지 엔딩과 심리학적 요소가 가미된 흥미로운 게임. 신선한 시각! v.4: 일부 버그 수정:). v.5: 통계 추가!
플레이 방법
방향키 또는 마우스로 우주선을 드래그하세요. 마우스 클릭으로 대화하고 답변을 선택하세요.
댓글
Cloud011
Jun. 14, 2015
Nice game, but no checkpoints? I mean, if i wanna try something different, i have to restart from the beginning every time? That's unfair ;( Btw, very nice game :)
Come on, convinced. I will do checkpoints in the sequel
Plasterduck
Jun. 11, 2015
So in order to get total victory, we need to repeatedly break everything on the ship so everyone goes into mental breakdowns. Then they'll decide to talk to you and share important information about how not to kill everyone from oxygen deprivation or lose the shuttle when performing the braking manoeuvre?
Yes, that was my idea!
Jokokok
Jun. 11, 2015
I like how they all eat and sleep just next to the burning computers and machines.
"Oh come on! its just a burning computer! here, take a loaf of bread! what is the worst that can happe... BOOOOM!"
War is war, but dinner scheduled:)
SaphiresFlame
Jun. 12, 2015
Wow...being an A.I. is boring. If I had the ability to start a fire or something I think I would...just for something to do. Turn off oxygen and watch the people panic for awhile before turning it back on. Ah, to be an A.I. with such power!
I will write this in todo list for the next game:)
Natureguy85
Jun. 19, 2015
Interesting idea but two main problems. 1) The beginning is too much of the same. You put in many "endings" but to try to get them all I have to do the same thing over and over again before I get to what makes a difference. 2) In order to win I need to get info from the therapy sessions. These do not rise organically but instead I either have to be mean to the crew or make no progress over an over until I get the info.