The Appalese Wall
by WakefieldStudios
The Appalese Wall
The Appalese Wall의 태그
설명
이 RPG/디펜스 게임은 깊이 있는 전략과 강렬한 전술 전투가 결합되어 있습니다.
개발자 업데이트
new in v.1.240
Keystones from dead heroes will now be restored to the player … the hero will, however, remain dead …
FAQ
The Appalese Wall이란 무엇인가요?
The Appalese Wall은 WakefieldStudios가 개발한 방치형 게임으로, 플레이어가 벽을 관리하고 업그레이드하여 침입자들의 공격을 막아냅니다.
The Appalese Wall은 어떻게 플레이하나요?
The Appalese Wall에서는 적을 물리쳐 돈을 얻고, 그 돈으로 벽과 다양한 방어 시설을 구매 및 업그레이드합니다.
The Appalese Wall의 주요 성장 시스템은 무엇인가요?
주요 성장 요소는 벽과 방어 시설을 업그레이드하며, 점점 강해지는 적의 물결을 막아내면서 새로운 업그레이드와 개선 사항을 해금하는 것입니다.
The Appalese Wall은 오프라인 진행을 지원하나요?
네, The Appalese Wall은 방치형 시스템을 통해 오프라인 상태에서도 자원을 얻고 진행이 가능합니다.
The Appalese Wall은 어떤 플랫폼에서 플레이할 수 있나요?
The Appalese Wall은 Kongregate 등 웹 플랫폼에서 플레이할 수 있는 브라우저 기반 방치형 디펜스 게임입니다.
댓글
lulu0816
Jan. 03, 2013
a speed up button would be pretty nice too , for when you replay some level :)
Yes, we've gotten this very good suggestion quite a few times. The game's all over the web at this point, tho, so we are going to have to add that feature to the sequel. :)
RedeemedWahrior
Apr. 03, 2013
bad bug wiped saves, not entirely sure what caused it. I tried to get circle of protection on my invoker, and replayed lvl 10 to see what it would do. However a blank map loaded with no heroes (or grid) and so I refreshed, to find that all saves have been wiped, even the other saves which had nothing to do with the current game. Was using google chrome.
This is definitely a non-issue in the sequel ... and ... we probably ought to hunt this down and solve it before we release the new game. Thanks for reporting.
MYzK
Oct. 12, 2013
The bug that wipes all saved games has still not been fixed. Too bad I couldn't finish the game :(
This is definitely a non-issue in the sequel ... and ... we probably ought to hunt this down and solve it before we release the new game. Thanks for reporting.
MDawg4
Dec. 25, 2012
If you are going to have diminishing returns on honor, at least let the honor pool be shared among your heroes. That or allow me to decide how the honor gets split when re-doing levels; having a maxed out hero continue to gain honor while effectively crippling the growth of the newer hero makes this game a huge grind-fest, rather than an "intense tactical combat" game. I also agree with the one who said that there needs to be a minimum honor gain per level. Good start so far; replayability though is quite poor indeed.
This is very insightful - thank you! The whole character growth system is going to be overhauled in the sequel...
ShnikeJSB
Dec. 12, 2012
Game gets WAY too hard around wave 11 with all those unfair healers... Can't beat 12 without losing a hero or more... Far too frustrating for me to keep going! There needs to be a way to gain more honor or else it's too hard.
Replaying waves for honor has been added ... BUT - honor gains will be halved for the level each time you replay it ... ... ... also, new in v.1.230, we've done some work to make the difficulty curve a little smoother, especially between waves 8-12 ... cheers! ... ... ... FURTHERMORE, in v1.240, a dead hero's keystones will now be returned to the player.