Idle Game Maker

Idle Game Maker

by Appless
버그 신고
게임 신고
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Idle Game Maker

평점:
2.4
출시일: July 02, 2015
최종 업데이트: July 02, 2015
개발자: Appless

Idle Game Maker의 태그

설명

You've just installed the magical GameManagerProv1_build01.rar.exe software onto your computer! You'll now be able to create games by simply sitting around and doing nothing!
Upgrade your 1337 skills in the shop to increase your profit, decrease time between payments, and increase your fame!
Notes:
The timer will count down on any screen, even desktop.
Bugs, when hovered over, reduce 3 seconds from time.
Your rank/title is based off of your fame.

플레이 방법

Smash bugs to have 3 seconds reduced from time. Buy upgrades to decrease time and increase profits.

개발자 업데이트

Jul 2, 2015 9:32pm

Read log.hover

댓글

0/1000
mystramisc avatar

mystramisc

Jul. 03, 2015

18
0

needs a way to turn the sound off

TacoRocco avatar

TacoRocco

Jul. 02, 2015

9
0

I definitely think the concept of this game is interesting. The game is somewhat charming. I enjoy the theme of a desktop on a computer and computer programs. I also enjoy that there are upgrades in this game.The game could definitely use some work though. Th only thing you can do in this game is smash bugs, which gets boring after a while. Have you considered maybe adding more minigames in the form of in-game purchasable apps? For example, I could use my money from smashing bugs to get a Pong game or something. This game is interesing and if you were to expand on this idea, Im sure yyou could make a pretty good game.

Exportforce avatar

Exportforce

Jul. 09, 2015

5
0

Get unity until you are at exact 0 and profit. Go over that limit and the game breaks.

mrpotatoduck avatar

mrpotatoduck

Jul. 07, 2015

4
0

It seems the bug for html5 is when you own more than 10 unitys that whatever an html5 is bought, the time until payment becomes the total subtracted time from the unitys time + 30 seconds (the 10 unitys)

mhlindsey avatar

mhlindsey

Jul. 22, 2015

4
0

instructions: whatever you do don't open the recycle bin
Me: *opens it*

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