Reactance
by ApprenticeChief
Reactance
Reactance의 태그
설명
Unleash hell with tons of epic upgrades in this "colorblind friendly" top-down shooter with plenty of challenge.
Reviewed on "Guidology":http://guidology.com/2011/02/26/reactance-kongregate-helpers-official-review/
플레이 방법
Mouse/Arrow keys/WASD - Move the ship.
Click/Space - Fire weapon.
Z - Toggle autofire.
Shift (hold) - Move at half speed. More precise maneuvering.
Esc - Pause.
A gray star on a level means you beat the level. A white star means you beat it without taking damage (doing so will give you double the points you earned on that level).
FAQ
Reactance란?
Reactance는 ApprenticeChief가 개발한 우주 테마의 아케이드 슈팅 게임으로, 플레이어가 우주선을 조종해 적 웨이브와 전투를 벌입니다.
Reactance는 어떻게 플레이하나요?
Reactance에서는 키보드로 우주선을 움직이고, 적 함선을 사격하며 그들의 공격을 피하면서 각 웨이브를 생존해야 합니다.
Reactance의 장르는 무엇인가요?
Reactance는 빠른 액션과 아케이드 스타일의 게임플레이를 갖춘 우주 슈팅, 탄막(불렛헬) 게임입니다.
Reactance에 업그레이드나 성장 시스템이 있나요?
네, Reactance에서는 포인트를 모아 웨이브 사이에 우주선의 무기와 능력을 업그레이드하여 더 멀리 진행할 수 있습니다.
Reactance의 주요 특징은 무엇인가요?
Reactance는 커스터마이즈 가능한 업그레이드, 점점 어려워지는 적 웨이브, 보스전, 클래식 아케이드 슈팅 메커니즘을 제공합니다.
개발자 업데이트
v 1.9 – You can now double click a level to start it (I probably should’ve had it like that from the beginning). The music starts correctly for people who haven’t played before.
v 1.8.3 – The game now saves the mute state. If you muted it, it’ll load muted.
v 1.8.2 – Re-added quality controls in the right-click menu. (I inadvertently removed them in the last update.)
v 1.8.1 – Added a Restart Level button to the pause menu. Since so many people were asking where to find it, you can now click on the song/artist in the credits page.
v 1.8 – Doubled the amount of points you earn. Added a Return to Menu button to the pause screen. Improved performance. Made the difficulty curve more consistent. Added a preloader. The song is now in stereo instead of mono, as well as a higher bitrate. A few minor interface fixes.
v 1.7 – Lowered the opacity of the player’s bullets and particles. This should make it easier to make sense of all the chaos. You now get a 100% point bonus for taking no damage in a level. So if you’re good, you won’t have to grind as much.
v 1.6 – Achievement notifications added.
v 1.5 – Defensive lasers won’t shoot at projectiles moving away from you anymore.
v 1.3 – Due to popular complaint, I’ve changed the ship movement to a more traditional style. Hope you’re happy.
댓글
comiccimoc
Mar. 11, 2011
I see why it's 14 levels without getting hit -.-
lolomator
Feb. 27, 2011
A laser that shoots lasers? You, my friend have pushed the boundaries of epic!
Phazm
Jul. 07, 2018
die once during the first 14 levels...die 684 times during the final boss
ILEJK
Feb. 28, 2011
Waitin for last boss to fire........OH GOD WHAT FRESH HELL IS THIS!?!?!?!?
Supreme_Ninja
Mar. 12, 2011
To beat final boss; use Pulse (fully upgraded, ofcourse.). It will cause the most damage. Each attack has a specific way to dodge and survive.
-Small blasts in V's; then large: Stay close to the boss where the "tips" are, and the V formation should pass right by you, then move to the left a little and the large blasts will miss you.
-Missles: This one takes some manuevering. If you start on either side and either slip past the rockets by going to the bottom of the screen and sliding across, or just below where the rockets appear and sliding across. Just make sure you clump up the missles.
-Pulse Attack: It's easy, all the attacks only come from the "tips" of the boss. Just stay where there is no "thorn".
- Criss-Cross Pattern: This, in my opinion, is the most difficult. Just go to the bottom right hand corner of the screen and there should be a few spaces that are large enough to fit into. Be warned, as his health decreases the bullets grow larger.