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Monsters TD
by booblycCom
Monsters TD
Monsters TD의 태그
설명
You are in charge of defending the tower. Monsters are on the way and you need to keep them back. You must protect the portal to our world from the monsters attack.
The game features:
- 12 different towers to help you protect the portal
- 7 types of monsters + 7 bosses of each type
- 3 powerful spells
- 20 achievements
- 12 upgrades
p.s. Let me know guys if you find some bugs or just any notes to improve the game. Enjoy :)
플레이 방법
Control:
Click, hold and drag the mouse cursor or WASD/arrow keys to move the screen.
Use scroll wheel or key +/- to zoom / zoom out the screen.
-1,2,3 - spells
-space - speed up/ down
-enter - start the wave
댓글
Cybroc
Mar. 07, 2012
Whenever a game is loading, I always check the top comments to see any flaws, bugs, or tips. I haven't even begun playing, and I want to commend you for actually paying attention to input and fixing problems.
Kevin777
Mar. 07, 2012
i rated 4/5 for unique concept and because as i read the comments, the developer not only read / responds to the comments, but actually puts what people are asking for into the game, for that i thank you ^_^
Yentz
Mar. 06, 2012
would be nice to get the tower explanation BEFORE I upgrade my tower.
Zalfak
Mar. 06, 2012
@Booblyccom: I meant something along the lines of stats. When I increase that red tower a level, what's it actually doing? With the yellow one, I see it increases range a bit, but can you show how much more damage upgrading does?
rhill
Mar. 06, 2012
This is fun, well executed and the music sets up the mood well. It is somehow different from your typical TD game (side scrolling, fixed placement); this is refreshing. There are however a few issues: 1) user is not warned (by a sound) when an action cannot be executed (for instance, not enough money); 2) the way the actions appears (one by one above the tower), while nice at first, becomes quickly annoying; 3) actions always appear above the tower but htis area is not always visible (for instance, click a tower at the very top of the screen); 4) map should be navigable with arrow keys; 5) quality can't be adjusted (i didn't find the option) - for old hardware sake; 6) ingame help could be improve: for instance, description appear after you upgrade a tower (a simple tooltip would do it); 6) updgrading a skill should be a two click process: at least bring up a confirm popup. None of those issues are critical but their accumulation hurt the game a bit. A solid game though, 3/5. Thanks!