Simple Strategy Game

Simple Strategy Game

by cbDev
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Simple Strategy Game

평점:
3.4
출시일: November 02, 2015
최종 업데이트: March 15, 2016
개발자: cbDev

Simple Strategy Game의 태그

설명

이 게임은 Risk와 유사한 턴제 전략 게임입니다. 맵은 무작위로 생성됩니다. . iPhone(https://itunes.apple.com/us/app/ssg-simple-strategy-game/id992601218?mt=8&uo=4) 및 Android(https://play.google.com/store/apps/details?id=air.com.tatupec.ssg)에서도 이용 가능합니다.

플레이 방법

-- 각 맵은 영토로 나뉩니다. 모든 영토를 점령하면 승리합니다. -- 전투 중 손실은 1:1(공격 유닛 1명당 방어 유닛 1명 손실)입니다. -- 각 플레이어 턴 종료 시 소유 영토마다 1유닛을 얻습니다. -- 새 유닛은 적과 인접한 영토에 우선 배치됩니다. -- 영토당 최대 10유닛까지 배치할 수 있습니다.

개발자 업데이트

Mar 15, 2016 9:02am

ver 1.0.4
— Fix for a bug that prevented the win dialog from opening for some players. (please let me know if the problem persists.)

댓글

0/1000
Praeceps avatar

Praeceps

Nov. 02, 2015

6
0

Not bad, if you can set up a "beachhead", but some maps are just unwinable; thankfully, you're not stuck playing out a losing war. 4/5

arigold16 avatar

arigold16

Nov. 05, 2015

5
0

I think the biggest flaw in honorable mode is that NPCs only attack the player with the highest territories. It would be better if they attacked anyone with more than 6 territories, with priority going to the player with the highest number. That way they still gang up on you, but they also seek to establish balance amongst themselves.

Iconian avatar

Iconian

Oct. 07, 2016

4
0

I think I've figured out why I like this game so much. It's because, in one particular way, it's more realistic than other Risk sort of games out there, such as Warlight. Once you have armies in your rear territories, they're basically stuck there--unless the enemy breaches your forward territories, in which case it's like a balloon popping. Suddenly your 10 armies burst out, overwhelming the weak enemies that dared annoy them. There's something realistic about it. Because enemies often end up with armies behind their front, you have to be careful as to when you attack--so as to not provoke your foe too early. And THAT, I believe, is what I find compelling about this game--because that's often how it is in reality. A fight is often not homogenous, as the foe is often splintered.

clash42 avatar

clash42

Nov. 09, 2015

4
0

Why not let the human player pick his color after the territories are divided up?

MasterTT avatar

MasterTT

May. 18, 2016

3
0

Simple game, yet really nice gameplay! 5/5

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