Apocalyptic Tower Defence
by chigg5
Apocalyptic Tower Defence
Apocalyptic Tower Defence의 태그
설명
a tower defence with no links to the apocalypse
플레이 방법
use the mouse
댓글
duemellon
Sep. 04, 2010
I like the non-grid FEEL of the map & placement. There are many simple TD standards that are missing 'tho. Such as some persistent visual feedback about the changes in tower levels (that you don't have to click on them to find out). Need some variation in enemy types. A music loop that isn't 8 bars long before looping. Slicker UI design & stuff. Good start.
haha77
May. 21, 2011
its a easy game but thats what makes it slightly fun its a game that you can put on and go afk without worrying about what will happon
haha77
Sep. 18, 2010
needs a fast forword button
Redskinsfan48
Sep. 03, 2010
OK, played the game for about 20 hours strait (left it running when I left - and was still going when I came back in the morning.)
1) good basic concept (I like the choice when upgrading the towers - Range or power)
2) Need to update the creeps, crawlers, or whatever you call the enemies to ensure that later waves are much harder to defeat. Having different types of creeps would help as well (faster/slower, flame-resistant, etc...)
3) Need to vary the tower pricing more. (Why should each and every upgrade cost the same for every tower) I should not be able to go on 20 hours of "autopilot".
There is much more, but fix a few basics and then we can talk about the next things...
KrunkDaddy333
Sep. 02, 2010
id like to see an update or something too. i like what you have so far, it just needs more. i set up towers in like twenty minutes that are still easily killing all the enemies like ten hours later. the baddies need to go up more than 1hp every wave! its a good start though