Zombokill

Zombokill

by grmaster
버그 신고
게임 신고
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Zombokill

평점:
3.2
출시일: August 24, 2012
최종 업데이트: August 24, 2012
개발자: grmaster

Zombokill의 태그

설명

엄청난 무기들을 사용해 피에 굶주린 좀비 무리를 물리치세요! Zombokill은 좀비가 물결처럼 몰려오는 가운데 점점 더 강력한 무기를 얻으며 살아남는 초강력 서바이벌 게임입니다! 탄약은 나중을 위해 아껴두세요. 후반 스테이지에서 꼭 필요합니다! 이 도전적인 슈팅 게임에서 얼마나 오래 살아남을 수 있을까요? 행운을 빕니다!

플레이 방법

마우스: 조준, 클릭하여 발사. WASD 이동

댓글

0/1000
TeleKawaru avatar

TeleKawaru

Aug. 24, 2012

44
0

The giant BubbleBox logo does a great job obscuring the playarea and it's lots of fun trying to avoid clicking it.

Irasfel avatar

Irasfel

Aug. 25, 2012

18
0

Yes, the logo is hateful but really I have another problem here. More and more games are coming out that would appear to be aiming for a "retro" or "simple" look. Unfortunately, it's gotten to the point where all I see is "Ah, you couldn't be fussed making the game look remotely bloody decent then?" I'm sorry, but in order for shite graphics to work, you'd better have some innovative gameplay, amazing character development, SOMETHING! Instead, we get games that look like 1996 with mechanics etc. that are the same as any other 28 games one could find on Kong at a glance. *Enough already* If you're going to make a game that isn't breaking any ground or wowing us with other aspects, at least make it look halfway decent? Because if you can't be bothered with making it at least look good barring anything else standing out, I can't be bothered to play it for more than 5 minutes before I mentally toss it in the waste bin and move on.

aronzei avatar

aronzei

Aug. 25, 2012

11
0

The logo is totally distracting. Clicked it more than twice per level.

Mozai avatar

Mozai

Aug. 25, 2012

17
1

The moving logo is too damn distracting -- my awareness keeps jumping there looking for enemies.

Mafrume avatar

Mafrume

Aug. 25, 2012

5
0

Please, more kind of enemies...