Thyella

Thyella

by ippobour
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Thyella

평점:
2.7
출시일: February 14, 2011
최종 업데이트: March 29, 2011
개발자: ippobour

Thyella의 태그

설명

Go forth and destroy enemies to achieve high-scores. Best gaming experience with Firefox and no zoom (ctrl-0 on Win, command-0 on Mac)

플레이 방법

Left - right arrow to move
Z to shoot (hold your finger on it)
P to pause
Click the Sound off text on the upper right corner to toggle sound.

개발자 업데이트

Feb 12, 2011 7:18am

29 Mar 2011: Upgraded enemie’s graphics, added new stat: kills
22 Mar 2011: Upgraded player’s and bullet’s graphics
15 Mar 2011: Added music
24 Feb 2011: Added enemy explosions.
23 Feb 2011: Added an animated wormhole in the background, tweaked controls to improve ease of use.
16 Feb 2011 : Added sound fx and mute button (on the upper right corner)
15 Feb 2011 : Added mini tutorial

댓글

0/1000
FibreFilmsGames avatar

FibreFilmsGames

Feb. 26, 2011

5
0

Once you realise you need to hold down Z, it is a great game.

vonLeheCreative avatar

vonLeheCreative

Mar. 01, 2011

3
0

A simplified Tempest remake, but still fun. A few suggestions: 1) It would be cool to give the ship/enemies a bit more character, or have different kinds of enemies. 2) The tutorial should tell the player to hold down Z. 3) Is there any way to defeat the enemies once they reach the outer edge? 4) Finally, consider how you might differentiate it from Tempest and make it your own.

rushragegames avatar

rushragegames

Jul. 06, 2011

2
0

One suggestion, when you get it by a enemy all of the enemy should die, but you should not have to restart with easy enemies...

Mad_Machine avatar

Mad_Machine

Jun. 08, 2012

1
0

Sweet! Tempest! And a fellow Unity Dev! Nice work man! Keep it up! There's all kinds of great directions you can go from here! Looking forward to see this develop further! Please have a look at my game RedShift since you seem to be in to arcade style games. :-)

ippobour avatar

ippobour

Mar. 01, 2011

1
0

Thanks again and if you guys or anybody has ideas on this game, please share ! The pink clouds when the enemy explodes are a feature suggested by a fellow dev in unity forum. Feel free to suggest and please, criticize what you dislike too. It is the only way for this game to improve - feedback !

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