ConFusebox 2
by johnhattan
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ConFusebox 2
ConFusebox 2의 태그
설명
인기 게임 "불을 켜라"의 후속작입니다. 이제 세 가지 플레이 방식과 세 가지 난이도 설정이 추가되었습니다. 즐겁게 플레이하세요!
플레이 방법
게임 내에서 안내를 확인하세요. 각 레벨별 전체 설명은 도움말 버튼을 누르세요.
FAQ
Confusebox 2란 무엇인가요?
Confusebox 2는 John Hattan이 개발한 퍼즐 게임으로, 플레이어가 회로 연결을 완성해 전구에 불을 켜는 게임입니다.
Confusebox 2는 어떻게 플레이하나요?
Confusebox 2에서는 회로 보드의 다양한 부품을 클릭해 회전시키며, 모든 전선이 연결되어 전구에 불이 들어오도록 해야 합니다.
Confusebox 2의 주요 목표는 무엇인가요?
Confusebox 2의 주요 목표는 그리드 전체에 전선을 올바르게 연결해 모든 전구에 불이 들어오도록 각 레벨을 해결하는 것입니다.
Confusebox 2에 여러 레벨이나 성장 요소가 있나요?
네, Confusebox 2는 점점 난이도가 높아지는 여러 레벨을 제공하며, 진행할수록 새로운 퍼즐이 등장합니다.
Confusebox 2는 싱글 플레이어인가요, 멀티플레이어인가요?
Confusebox 2는 개별 레벨 기반 도전에 초점을 맞춘 싱글 플레이어 퍼즐 게임입니다.
댓글
Hyppy
Apr. 24, 2008
One suggestion would be to allow a shift-click or other easy button combination to "lock" a section of wire against changes. Sort of a "I know this wire must be in this position" toggle. Make the licked wires/sections lighter or darker or somehow easy to differentiate.
TheOneTruth
Apr. 19, 2008
Very fun game. My issue with the first game was that the best possible score for a particular puzzle was limited by the initial configuration of the pieces, that seems to have been corrected with the new scoring system. If I have a complaint it's that in the "large" arrangements of constructbox the nodes are tiny, so it's easy to accidentally click a node that's already been set and bring down your efficiency. Still 5/5 though.
MBtheI
Jan. 19, 2009
How is loops of zen better? This game has more features, two more games, and better controls. Loops of zen is boring
HiDefLoMein
Jul. 03, 2008
Constructbox is my Fave, though the others are good too. Nice reminder of NetWalk. Couple of complaints about the scoring system though. In CSB, I don't think it's right that the number of "moves" goes up by 2 with every connection you make - it should only go up by 1. With max. efficiency, the number of moves is equal to the sum of all the numbers on the board (if Bulbs equal 1) - but making a connection between two nodes should only be 1 move, not 2. Also, since no puzzle an absolutely unique solution, efficiency seems to be unfair to use in determining score - especially if you need to restart, the number of moves ought to be reset to 0.
HiDefLoMein
Mar. 10, 2009
You doofs who say it's a copy of Loops of Zen - ConFuseBox came 5 months before it...